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Code Quality Rank: L4
Programming language: Swift
License: MIT License
Tags: UI     Switch    
Latest version: v1.0.7

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README

AIFlatSwitch

A smooth, nice looking and IBDesignable flat design switch for iOS. Can be used instead of UISwitch.

Inspired by Creativedash's Dribbble post here

Requirements

  • iOS 8.0+, tvOS 12.0+
  • Xcode 11.0+
  • Swift 5

Usage

Creating the flat switch

  • Either programmatically
var flatSwitch = AIFlatSwitch(frame: CGRectMake(0, 0, 50, 50))
  • Or in Interface Builder

Methods

To change its selected state:

flatSwitch.isSelected = true
  • [x] IBInspectable

or:

flatSwitch.setSelected(true, animated: true)

To listen to its state changes:

@IBAction func handleSwitchValueChange(sender: AnyObject) {
        if let flatSwitch = sender as? AIFlatSwitch {
            print(flatSwitch.isSelected)
        }
    }

Animation observer callbacks:

flatSwitch.selectionAnimationDidStart = { isSelected in
    print("New state: \(isSelected)")
}

flatSwitch.selectionAnimationDidStop = { isSelected in
    print("State when animation stopped: \(isSelected)")
}

Styling the switch:

flatSwitch.lineWidth = 2.0
flatSwitch.strokeColor = UIColor.blue
flatSwitch.trailStrokeColor = UIColor.red
flatSwitch.backgroundLayerColor = UIColor.red
flatSwitch.animatesOnTouch = false
  • [x] IBInspectable

Contribution guidelines

  • Make your changes in your branch
  • Bump the pod version in AIFlatSwitch.podspec file (e.g. 1.0.1 to 1.0.2)
  • Make sure the Example project compiles and works fine in the Simulator
  • Find references to your source code changes in README.md and update them (e.g. method names, changed features)
  • Create a pull request

License

AIFlatSwitch is released under the MIT license. See LICENSE for details.

animated check button, checkmark


*Note that all licence references and agreements mentioned in the AIFlatSwitch README section above are relevant to that project's source code only.