AmazingBubbles alternatives and similar libraries
Based on the "UI" category.
Alternatively, view AmazingBubbles alternatives based on common mentions on social networks and blogs.
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IQKeyboardManager
Codeless drop-in universal library allows to prevent issues of keyboard sliding up and cover UITextField/UITextView. Neither need to write any code nor any setup required and much more. -
DZNEmptyDataSet
DISCONTINUED. A drop-in UITableView/UICollectionView superclass category for showing empty datasets whenever the view has no content to display -
TTTAttributedLabel
A drop-in replacement for UILabel that supports attributes, data detectors, links, and more -
SkeletonView
☠️ An elegant way to show users that something is happening and also prepare them to which contents they are awaiting -
animated-tab-bar
:octocat: RAMAnimatedTabBarController is a Swift UI module library for adding animation to iOS tabbar items and icons. iOS library made by @Ramotion -
MGSwipeTableCell
An easy to use UITableViewCell subclass that allows to display swippable buttons with a variety of transitions. -
SWTableViewCell
An easy-to-use UITableViewCell subclass that implements a swippable content view which exposes utility buttons (similar to iOS 7 Mail Application) -
JTAppleCalendar
The Unofficial Apple iOS Swift Calendar View. Swift calendar Library. iOS calendar Control. 100% Customizable -
JVFloatLabeledTextField
UITextField subclass with floating labels - inspired by Matt D. Smith's design: http://dribbble.com/shots/1254439--GIF-Mobile-Form-Interaction?list=users -
FSPagerView
FSPagerView is an elegant Screen Slide Library. It is extremely helpful for making Banner View、Product Show、Welcome/Guide Pages、Screen/ViewController Sliders. -
SideMenu
Simple side/slide menu control for iOS, no code necessary! Lots of customization. Add it to your project in 5 minutes or less. -
SwipeCellKit
Swipeable UITableViewCell/UICollectionViewCell based on the stock Mail.app, implemented in Swift. -
Alerts & Pickers
Advanced usage of UIAlertController and pickers based on it: Telegram, Contacts, Location, PhotoLibrary, Country, Phone Code, Currency, Date... -
XLForm
XLForm is the most flexible and powerful iOS library to create dynamic table-view forms. Fully compatible with Swift & Obj-C. -
SwiftEntryKit
SwiftEntryKit is a presentation library for iOS. It can be used to easily display overlays within your iOS apps. -
TPKeyboardAvoiding
A drop-in universal solution for moving text fields out of the way of the keyboard in iOS -
PageMenu
A paging menu controller built from other view controllers placed inside a scroll view (like Spotify, Windows Phone, Instagram) -
Material Components
[In maintenance mode] Modular and customizable Material Design UI components for iOS -
SWRevealViewController
A UIViewController subclass for presenting side view controllers inspired on the FaceBook and Wunderlist apps, done right ! -
expanding-collection
:octocat: ExpandingCollection is an animated material design UI card peek/pop controller. iOS library made by @Ramotion -
CSStickyHeaderFlowLayout
UICollectionView replacement of UITableView. Do even more like Parallax Header, Sticky Section Header. Made for iOS 7.
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README
AmazingBubbles
Bubble pickers, inspired by Apple
Requirements:
- iOS 9.1+
- XCode 8.0+
- Swift 3.0
Installation
AmazingBubbles Library is available through CocoPods. To install, add the following line to your Podfile:
pod 'AmazingBubbles', '~> 0.0'
Usage:
- Import library as follows:
import AmazingBubbles
- Add ContentBubblesView to your VC;
- Add delegate and dataSource for ContentBubblesView instance:
class ViewController: UIViewController {
@IBOutlet weak var bubblesView: ContentBubblesView! {
didSet {
bubblesView.delegate = self
bubblesView.dataSource = self
}
}
}
Implement protocols :
public protocol ContentBubblesViewDelegate: class { func minimalSizeForBubble(in view: ContentBubblesView) -> CGSize func maximumSizeForBubble(in view: ContentBubblesView) -> CGSize func contentBubblesView(_ view: ContentBubblesView, didSelectItemAt index: Int) func contentBubblesView(_ view: ContentBubblesView, shouldChangeSizeForItemAt index: Int) -> Bool func contentBubblesView(_ view: ContentBubblesView, didChangeSizeForItemAt index: Int) }
public protocol ContentBubblesViewDataSource: class { func countOfSizes(in view: ContentBubblesView) -> Int
func numberOfItems(in view: ContentBubblesView) -> Int
func addOrUpdateBubbleView(forItemAt index: Int, currentView: BubbleView?) -> BubbleView
}
for example:
``` swift
extension ViewController: ContentBubblesViewDataSource {
func countOfSizes(in view: ContentBubblesView) -> Int {
return 3
}
func numberOfItems(in view: ContentBubblesView) -> Int {
return 15
}
func addOrUpdateBubbleView(forItemAt index: Int, currentView: BubbleView?) -> BubbleView {
var view: BubbleView = currentView ?? BubbleView()
view.backgroundColor = .clear
let randomOrigin = CGPoint(x: CGFloat(drand48() * Double(self.view.frame.width * 2 / 3)),
y: CGFloat(drand48() * Double(self.view.frame.height * 2 / 3)))
view.frame = CGRect(origin: randomOrigin,
size: .zero)
return view
}
}
- And than call:
bubblesView.reload(randomizePosition: true)
## Additional features:
- You can create custom views by subclassing BubbleView
- You can enable/disable gestures in ContentBubblesView:
swift bubblesView.tapEnabled = true bubblesView.panEnabled = false
- Also you can change some settings in BubbleConstants struct or play with some settings of UIDynamicBehaviors.