All Versions
9
Latest Version
Avg Release Cycle
54 days
Latest Release
2156 days ago

Changelog History

  • v1.4.2 Changes

    November 22, 2015

    🛠 Fixes minor issue with completion block

  • v1.4.1 Changes

    August 11, 2015
    • 📇 Rename the INTUDefines.h file to INTUGroupedArrayDefines.h
  • v1.4.0 Changes

    August 11, 2015
    • 🛠 Fix a crash when canceling an animation from within an animation block. See #3 for more details (thanks @Naxum!).
    • ➕ Add nullability annotations and generics throughout the library. In particular, this improves how the API bridges into Swift.
  • v1.3.2 Changes

    May 05, 2015
    • 👉 Use a preprocessor macro to define the number of spring solver dimensions so that it is always visible to client code as a compile-time constant
  • v1.3.1 Changes

    May 04, 2015
    • ➕ Add check for invalid spring animation parameters
  • v1.3.0 Changes

    May 04, 2015
    • ➕ Add brand new Spring Solver library, a standalone generic C library to simulate the physics of a spring-mass system based on the one that powers Facebook's Pop
    • 🔦 Expose a new spring animation API on INTUAnimationEngine that uses this spring solver under the hood
  • v1.2.0 Changes

    November 14, 2014
    • 🛠 Fix an issue with the easing functions not being accessible in Swift code
  • v1.1.0 Changes

    September 25, 2014
    • ➕ Add a new API that takes a mask of animation options, including repeat and autoreverse
  • v1.0.0

    September 19, 2014