AudioKit alternatives and similar libraries
Based on the "Audio" category.
Alternatively, view AudioKit alternatives based on common mentions on social networks and blogs.
-
EZAudio
An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. -
StreamingKit
A fast and extensible gapless AudioPlayer/AudioStreamer for OSX and iOS (iPhone, iPad) -
PandoraPlayer
🅿️ PandoraPlayer is a lightweight music player for iOS, based on AudioKit and completely written in Swift. -
SubtleVolume
Replace the system volume popup with a more subtle indicator. -
SwiftySound
SwiftySound is a simple library that lets you play sounds with a single line of code. -
AudioPlayer
AudioPlayer is syntax and feature sugar over AVPlayer. It plays your audio files (local & remote). -
IQAudioRecorderController
A drop-in universal library allows to record audio within the app with a nice User Interface. -
Jukebox
Player for streaming local and remote audio files. Written in Swift. -
TheAmazingAudioEngine2
The Amazing Audio Engine is a sophisticated framework for iOS audio applications, built so you don't have to. -
ESTMusicIndicator
Cool Animated music indicator view written in Swift -
QuietModemKit
iOS framework for the Quiet Modem (data over sound) -
FDSoundActivatedRecorder
Start recording when the user speaks -
AudioPlayerSwift
AudioPlayer is a simple class for playing audio in iOS, macOS and tvOS apps. -
Chirp
The easiest way to prepare, play, and remove sounds in your Swift app! -
SRGMediaPlayer-iOS
An advanced media player library, simple and reliable -
sound-fader-ios
A sound fader for AVAudioPlayer written in Swift for iOS, tvOS and macOS. -
BPMAnalyser
Fast and simple instrument to get the BPM rate from your audio-files. -
QHSpeechSynthesizerQueue
Queue management system for AVSpeechSynthesizer
Appwrite - The Open Source Firebase alternative introduces iOS support
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
Do you think we are missing an alternative of AudioKit or a related project?
README
AudioKit
AudioKit is an audio synthesis, processing, and analysis platform for iOS, macOS (including Catalyst), and tvOS.
Installation
Using Xcode, you can add AudioKit and any of the other AudioKit libraries using Collections
- Select File -> Add Packages...
- Click the
+
icon on the bottom left of the Collections sidebar on the left. - Choose
Add Swift Package Collection
from the pop-up menu. - In the
Add Package Collection
dialog box, enterhttps://swiftpackageindex.com/AudioKit/collection.json
as the URL and click the "Load" button. - It will warn you that the collection is not signed, but it is fine, click "Add Unsigned Collection".
- Now you can add any of the AudioKit Swift Packages you need and read about what they do, right from within Xcode.
Documentation
Docs appear on the AudioKit.io Web Site. You can alo generate the documentation in Xcode by pulling down the Product menu and choosing "Build Documentation".
Examples
The AudioKit Cookbook contains many recipes for simple uses for AudioKit components.
Getting help
Post your problem to StackOverflow with the #AudioKit hashtag.
Once you are sure the problem is not in your implementation, but in AudioKit itself, you can open a Github Issue.
If you, your team or your company is using AudioKit, please consider sponsoring Aure on Github Sponsors.
*Note that all licence references and agreements mentioned in the AudioKit README section above
are relevant to that project's source code only.