Banana alternatives and similar libraries
Based on the "Image" category.
Alternatively, view Banana alternatives based on common mentions on social networks and blogs.
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GPU Image
An open source iOS framework for GPU-based image and video processing -
SDWebImage
Asynchronous image downloader with cache support as a UIImageView category -
Kingfisher
A lightweight, pure-Swift library for downloading and caching images from the web. -
MWPhotoBrowser
A simple iOS photo and video browser with grid view, captions and selections. -
FastImageCache
iOS library for quickly displaying images while scrolling -
TOCropViewController
A view controller for iOS that allows users to crop portions of UIImage objects -
GPUImage2
GPUImage 2 is a BSD-licensed Swift framework for GPU-accelerated video and image processing. -
AlamofireImage
AlamofireImage is an image component library for Alamofire -
PINRemoteImage
A thread safe, performant, feature rich image fetcher -
IDMPhotoBrowser
Photo Browser / Viewer inspired by Facebook's and Tweetbot's with ARC support, swipe-to-dismiss, image progress and more -
SKPhotoBrowser
Simple PhotoBrowser/Viewer inspired by facebook, twitter photo browsers written by swift -
UIImageColors
Fetches the most dominant and prominent colors from an image. -
AspectFillFaceAware
An extension that gives UIImageView the ability to focus on faces within an image. -
RSKImageCropper
An image cropper / photo cropper for iOS like in the Contacts app with support for landscape orientation. -
GPUImage3
GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal. -
ImageSlideshow
Swift image slideshow with circular scrolling, timer and full screen viewer -
TLPhotoPicker
📷 multiple phassets picker for iOS lib. like a facebook -
TinyCrayon
A smart and easy-to-use image masking and cutout SDK for mobile apps. -
EBPhotoPages
A photo gallery for iOS with a modern feature set. Similar features as the Facebook photo browser. -
Lightbox
:milky_way: A convenient and easy to use image viewer for your iOS app -
MetalPetal
A GPU accelerated image and video processing framework built on Metal. -
Twitter Image Pipline
Twitter Image Pipeline is a robust and performant image loading and caching framework for iOS clients -
ImagePickerSheetController
ImagePickerSheetController replicates the custom photo action sheet in iMessage. -
YUCIHighPassSkinSmoothing
An implementation of High Pass Skin Smoothing using Apple's Core Image Framework -
DFImageManager
Image loading, processing, caching and preheating -
CTPanoramaView
A library that displays spherical or cylindrical panoramas with touch or motion based controls. -
ImageScout
A Swift implementation of fastimage. Supports PNG, GIF, and JPEG. -
ShadowImageView
A apple music cover picture shadow style image library -
OnlyPictures
A simple and flexible way to add source of overlapping circular pictures, currently supports horizontal overlapping or distant pictures with great layout flexibility. -
AXPhotoViewer
An iOS/tvOS photo gallery viewer, useful for viewing a large (or small!) number of photos. -
ComplimentaryGradientView
Create complementary gradients generated from dominant and prominent colors in supplied image. Inspired by Grade.js -
SimpleImageViewer
A snappy image viewer with zoom and interactive dismissal transition. -
SABlurImageView
You can use blur effect and it's animation easily to call only two methods.
Appwrite - The Open Source Firebase alternative introduces iOS support
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
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README
Banana - ImageSlider for Swift
Image slider with very simple interface.
At a Glance
@IBOutlet weak var imageScrollView: UIScrollView!
// Here imageArray can be a string array of Image URLs
var imageArray = [String]()
//or imageArray can be a array of UIImages
var imageArray = [UIImage]()
var imageScroll = banana( imageScrollView :self.imageScrollView )
//Load to load images in memory and display them in User Interface
imageScroll!.load(imageArray)
//Call startScroll for autoScrolling. Default scrolling timer is 8 seconds
imageScroll!.startScroll()
//Call this function to stop autoScrolling on touch or swipe.
imageScroll!.assignTouchGesture()
Features
- Objective-C Compatible: import
banana.h
to use Banana in Objective-C. - Customizable: see [Advanced] section.
Installation
For iOS 8+ projects with Carthage:
github "gauravkatoch007/banana" ~> 1.0
For iOS 7 projects: I recommend you to try CocoaSeeds, which uses source code instead of dynamic frameworks. Sample Seedfile:
github 'gauravkatoch007/banana', '1', :files => 'banana/*.{swift,h}'
Objective-C
banana is compatible with Objective-C. What you need to do is to import a auto-generated header file:
#import <banana/banana.h>
Setting AutoScroll Delay and Caching threshold
var imageScroll = banana( imageScrollView :self.imageScrollView )
imageScroll.autoScrollTime = 2 // < Any integer value in seconds >
//banana library doesn't load all images at once in memory, but only some images (one in display and one or two before and after are loaded). Images are loaded and unloaded dynamically. Default is 4
imageScoll.imagesToLoadInMemory = 10
Advanced
//You can also assign a UIPageControl.
@IBOutlet weak var imageScrollView: UIScrollView!
@IBOutlet weak var imagePageControl: UIPageControl!
var imageScroll = banana( imageScrollView :self.imageScrollView, imagePageControl : self.imagePageControl )
self.imageScroll!.load(imageArray)
self.imageScroll!.startScroll()
self.imageScroll!.assignTouchGesture()
Screenshots
License
banana is released under the MIT license. See [LICENSE](LICENSE) file for more info.
*Note that all licence references and agreements mentioned in the Banana README section above
are relevant to that project's source code only.