All Versions
9
Latest Version
Avg Release Cycle
91 days
Latest Release
2269 days ago

Changelog History

  • v4.0.2 Changes

    January 11, 2018

    โšก๏ธ Updated pitch engine input by @anandchandra50 #56

  • v4.0.1 Changes

    January 05, 2018

    ๐Ÿ›  Fix to avoid calling start twice #55 by @makuearth

  • v4.0.0 Changes

    October 10, 2017

    ๐Ÿฑ Swift 4 migration ๐ŸŒฎ

  • v3.0.1 Changes

    November 22, 2016

    ๐Ÿ›  Fix PitchEngine start on iOS10 by @glaurent #43

  • v3.0.0 Changes

    October 25, 2016
  • v2.0.0 Changes

    September 15, 2016

    Swift 3 conversion #35 by @glaurent

  • v1.1.1 Changes

    September 04, 2016
    • ๐Ÿ›  Fix InputSignalTracker.stop() #31
    • ๐Ÿ›  Fix HPSEstimator.estimateLocation #30

    Thanks @glaurent for contribution!

  • v1.1.0 Changes

    July 14, 2016

    ๐Ÿšฆ "Signal level threshold" feature which lets the user set a signal level below which no pitch detection is attempted. Thanks @glaurent who made it happen #26

  • v1.0.0 Changes

    January 12, 2016
    • ๐Ÿšฆ Audio signal tracking with AVAudioEngine and audio nodes (Available in iOS 8.0 and later).
    • Pre-processing of audio buffer by one of the available "transformers", to convert AVAudioPCMBuffer object to the array of floating numbers (with possible optimizations).
    • Pitch estimation.