BFKit alternatives and similar libraries
Based on the "Utility" category.
Alternatively, view BFKit alternatives based on common mentions on social networks and blogs.
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SwifterSwift
A handy collection of more than 500 native Swift extensions to boost your productivity. -
InAppSettingsKit
This iOS framework allows settings to be in-app in addition to or instead of being in the Settings app. -
Reusable
A Swift mixin for reusing views easily and in a type-safe way (UITableViewCells, UICollectionViewCells, custom UIViews, ViewControllers, Storyboards…) -
SwiftLinkPreview
DISCONTINUED. It makes a preview from an URL, grabbing all the information such as title, relevant texts and images. -
BFKit-Swift
BFKit-Swift is a collection of useful classes, structs and extensions to develop Apps faster. -
VTAcknowledgementsViewController
Acknowledgements screen displaying a list of licenses, for example from CocoaPods dependencies. -
SwiftFoundation
DISCONTINUED. Cross-Platform, Protocol-Oriented Programming base library to complement the Swift Standard Library. (Pure Swift, Supports Linux) -
AssistantKit
Easy way to detect iOS device properties, OS versions and work with screen sizes. Powered by Swift. -
DeviceGuru
DeviceGuru is a simple lib (Swift) to know the exact type of the device, e.g. iPhone 6 or iPhone 6s. Please ⭐️ this repo on the top right corner to make this repo popular. -
ZamzamKit
A Swift package for rapid development using a collection of micro utility extensions for Standard Library, Foundation, and other native frameworks.
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README
Swift Version • What does it do • Language support • Requirements • Communication • Contributing • Installing and Usage • Documentation • Changelog • Demo • Todo • Author • License
Swift Version
If you are looking for Swift version check it out here: BFKit Swift
What does it do
BFKit is a collection of useful classes to develop Apps faster. For example you can use every iOS font with just an enum! It also adds some useful method to some classes like:
BFKit:
- BFApp
- BFButton
- BFDataStructures (List - Queue - Stack)
- BFLog
- BFPassword
- BFSystemSound
- BFTouchID (iOS 8 or later)
Foundation:
- NSArray
- NSDate
- NSDictionary
- NSFileManager
- NSMutableArray
- NSMutableDictionary
- NSNumber
- NSObject
- NSProcessInfo
- NSString
- NSThread
UIKit:
- UIBarButtonItem
- UIButton
- UIColor
- UIDevice
- UIFont
- UIImage
- UIImageView
- UILabel
- UINavigationBar
- UIScreen
- UIScrollView
- UITableView
- UITextField
- UITextView
- UIToolbar
- UIView
- UIWindow
Language support
- Brazilian Portuguese (pt-Br)
- English (en)
- Indonesian (id)
- Italian (it)
- Russian (ru)
- Simplified Chinese (zh-Hans)
- Swedish (sv)
- Traditional Chinese (zh-Hant)
- Traditional Turkish (tr-TR)
- Ukrainian (uk)
- Vietnamese (vi)
Requirements
- iOS SDK 7.0 if you copy the Framework files (Source folder)
- iOS SDK 8.0 if you use it as a Framework
- Xcode 7.0 or later
- ARC
Communication
- If you need help, use Stack Overflow.
- If you found a bug, open an issue.
- If you have a feature request, open an issue.
- If you want to contribute, see Contributing section.
Contributing :octocat:
See CONTRIBUTING.md file.
Installing and Usage
iOS 7 or later compatible
Manual
- Copy the Source folder to the project
- Add the following frameworks to the project:
- UIKit
- Foundation
- CoreImage
- CoreGraphics
- QuartzCore
- Accelerate
- AudioToolbox (if you want to use BFSystemSound class)
- LocalAuthentication (if you want to use BFTouchID class, and set it as weak if your App runs on iOS 7)
- Import BFKit with
#import "BFKit.h"
- Enjoy!
CocoaPods
Pro version
pod 'BFKit'
- Import the Framework with
import BFKit
- Enjoy!
Newbie version
- Create a Podfile in your project directory
Write:
platform :ios, '7.0' xcodeproj 'Project.xcodeproj' pod 'BFKit'
Change "Project" with your real project name
Open Terminal, go to project directory and type:
pod install
Import the Framework with
#import <BFKit/BFKit.h>
Enjoy!
iOS 8 or later compatible
Manual
- Open the BFKit folder and build the Framework from the project
- Import BFKit.framework into your project
- Add the following frameworks to the project:
- UIKit
- Foundation
- CoreImage
- CoreGraphics
- QuartzCore
- Accelerate
- AudioToolbox (if you want to use BFSystemSound class)
- LocalAuthentication (if you want to use BFTouchID class, and set it as weak if your App runs on iOS 7)
- Import the Framework with
import BFKit
- Enjoy!
Carthage
Pro version
github "FabrizioBrancati/BFKit"
- Import the Framework with
import BFKit
- Enjoy!
Newbie version
- Create a Cartfile in your project directory
Write:
github "FabrizioBrancati/BFKit"
Open Terminal, go to project directory and type:
carthage update
Include the created Framework in your project
Add Build Phase with the following contents:
/usr/local/bin/carthage copy-frameworks
Add the paths to the Queuer framework under Input Files
$(SRCROOT)/Carthage/Build/iOS/BFKit.framework
Add the paths to the copied frameworks to the Output Files
$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/BFKit.framework
This script works around an App Store submission bug triggered by universal binaries and ensures that necessary bitcode-related files are copied when archiving
(Optional) Add Build Phase with the following contents
/usr/local/bin/carthage outdated --xcode-warnings
To automatically warn you when one of your dependencies is out of date
Import the Framework with
import BFKit
Enjoy!
Documentation
CocoaDocs - 100% Documented
Changelog
To see what has changed in recent version of BFKit, see the CHANGELOG
Demo
Open and run the BFKitDemo project in Xcode and see BFKit in action!
Todo
- :heavy_minus_sign: Create great tests and add Coveralls badge
- :heavy_minus_sign: Add support to macOS, watchOS and tvOS
- :heavy_minus_sign: Create a new Example App that shows all the functionalities of BFKit
- :heavy_check_mark: Add Carthage support
- :heavy_check_mark: Add to CocoaPods
- :heavy_check_mark: Create a great documentation
Author
Fabrizio Brancati
License
BFKit is available under the MIT license. See the LICENSE file for more info.
*Note that all licence references and agreements mentioned in the BFKit README section above
are relevant to that project's source code only.