28 Audio libraries and projects
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EZAudio
9.5 0.0 L4 Objective-CAn iOS/OSX audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. -
StreamingKit
8.8 0.0 L1 Objective-CA fast and extensible gapless AudioPlayer/AudioStreamer for OSX and iOS. -
FDWaveformView
7.4 0.3 SwiftAn easy way to display an audio waveform in your app, including animation. -
PandoraPlayer
7.4 0.0 SwiftA lightweight music player for iOS, based on AudioKit and completely written in Swift -
SwiftySound
7.1 0.4 L5 SwiftSuper simple library that lets you play sounds with a single line of code (and much more). Written in Swift 3, supports iOS, macOS and tvOS. Cocoapods and Carthage compatible. -
AudioPlayer
6.7 3.1 L3 SwiftAudioPlayer is syntax and feature sugar over AVPlayer. It plays your audio files (local & remote). -
IQAudioRecorderController
6.6 0.0 L2 Objective-CA drop-in universal library allows to record audio within the app with a nice User Interface. -
Beethoven
6.4 0.0 L4 SwiftAn audio processing Swift library for pitch detection of musical signals. -
TheAmazingAudioEngine2
6.1 4.7 L2 Objective-CThe Amazing Audio Engine is a sophisticated framework for iOS audio applications, built so you don't have to. -
AudioPlayerSwift
4.0 0.0 L5 SwiftAudioPlayer is a simple class for playing audio (basic and advanced usage) in iOS, OS X and tvOS apps -
ModernAVPlayer
3.4 7.1 SwiftPersistence player to resume playback after bad network connection even in background mode, manage headphone interactions, system interruptions, now playing informations and remote commands. -
SRGMediaPlayer-iOS
3.3 8.2 L1 Objective-CThe SRG Media Player library for iOS provides a simple way to add a universal audio / video player to any iOS application. -
QHSpeechSynthesizerQueue
1.3 0.0 L5 Objective-CQueue management system for AVSpeechSynthesizer (iOS Text to Speech).
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