28 Audio libraries and projects
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AudioKit
9.8 9.5 L2 SwiftSwift audio synthesis, processing, & analysis platform for iOS, macOS and tvOS -
EZAudio
9.4 1.3 L4 Objective-CAn iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. -
StreamingKit
8.8 2.3 L1 Objective-CA fast and extensible gapless AudioPlayer/AudioStreamer for OSX and iOS (iPhone, iPad) -
PandoraPlayer
7.5 0.0 Swift🅿️ PandoraPlayer is a lightweight music player for iOS, based on AudioKit and completely written in Swift. -
SwiftySound
7.3 0.0 L5 SwiftSwiftySound is a simple library that lets you play sounds with a single line of code. -
AudioPlayer
6.8 0.0 L3 SwiftAudioPlayer is syntax and feature sugar over AVPlayer. It plays your audio files (local & remote). -
IQAudioRecorderController
6.6 0.0 L2 Objective-CA drop-in universal library allows to record audio within the app with a nice User Interface. -
TheAmazingAudioEngine2
6.1 5.2 L2 Objective-CThe Amazing Audio Engine is a sophisticated framework for iOS audio applications, built so you don't have to. -
AudioPlayerSwift
4.2 0.0 L5 SwiftAudioPlayer is a simple class for playing audio in iOS, macOS and tvOS apps. -
sound-fader-ios
2.7 0.0 L5 SwiftA sound fader for AVAudioPlayer written in Swift for iOS, tvOS and macOS.
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* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.