28 Audio libraries and projects
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EZAudio
9.4 0.0 L4 Objective-CAn iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. -
StreamingKit
8.8 1.8 L1 Objective-CA fast and extensible gapless AudioPlayer/AudioStreamer for OSX and iOS (iPhone, iPad) -
PandoraPlayer
7.5 0.0 Swift🅿️ PandoraPlayer is a lightweight music player for iOS, based on AudioKit and completely written in Swift. -
SwiftySound
7.4 6.4 L5 SwiftSwiftySound is a simple library that lets you play sounds with a single line of code. -
AudioPlayer
6.9 5.5 L3 SwiftAudioPlayer is syntax and feature sugar over AVPlayer. It plays your audio files (local & remote). -
IQAudioRecorderController
6.5 0.0 L2 Objective-CA drop-in universal library allows to record audio within the app with a nice User Interface. -
Jukebox
6.2 0.0 L4 SwiftDISCONTINUED. Player for streaming local and remote audio files. Written in Swift. -
TheAmazingAudioEngine2
6.1 7.2 L2 Objective-CThe Amazing Audio Engine is a sophisticated framework for iOS audio applications, built so you don't have to. -
AudioPlayerSwift
4.3 0.0 L5 SwiftAudioPlayer is a simple class for playing audio in iOS, macOS and tvOS apps. -
sound-fader-ios
2.7 0.0 L5 SwiftA sound fader for AVAudioPlayer written in Swift for iOS, tvOS and macOS. -
BPMAnalyser
1.8 0.0 CDISCONTINUED. Fast and simple instrument to get the BPM rate from your audio-files.
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* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.