Popularity
8.9
Declining
Activity
3.2
Declining
3,078
82
349

Code Quality Rank: L5
Monthly Downloads: 0
Programming language: Swift
License: MIT License
Tags: UI     Menu    
Latest version: v4.1.0

CircleMenu alternatives and similar libraries

Based on the "Menu" category

Do you think we are missing an alternative of CircleMenu or a related project?

Add another 'Menu' Library

README

CIRCLE MENU

Simple, elegant UI menu with a circular layout and material design animations


We specialize in the designing and coding of custom UI for Mobile Apps and Websites. Stay tuned for the latest updates:

Twitter CocoaPods CocoaPods CocoaPods Carthage compatible codebeat badge Travis Donate

Requirements

  • iOS 9.0+
  • Xcode 9.0.1

Installation

Just add CircleMenuLib folder to your project.

or use CocoaPods with Podfile:

pod 'CircleMenu'

or Carthage users can simply add to their Cartfile:

github "Ramotion/circle-menu"

Usage

with storyboard

1) Create a new UIButton inheriting from CircleMenu

2) Add images for Normal and Selected state

3) Use delegate method to configure buttons

func circleMenu(circleMenu: CircleMenu, willDisplay button: UIButton, atIndex: Int)

4) Use properties to confiure CircleMenu

@IBInspectable var buttonsCount: Int = 3
@IBInspectable var duration: Double = 2 // circle animation duration
@IBInspectable var distance: Float = 100 // distance between center button and buttons
programmatically
let button = CircleMenu(
  frame: CGRect(x: 200, y: 200, width: 50, height: 50),
  normalIcon:"icon_menu",
  selectedIcon:"icon_close",
  buttonsCount: 4,
  duration: 4,
  distance: 120)
button.delegate = self
button.layer.cornerRadius = button.frame.size.width / 2.0
view.addSubview(button)
delegate methods
// configure buttons
optional func circleMenu(circleMenu: CircleMenu, willDisplay button: UIButton, atIndex: Int)

// call before animation
optional func circleMenu(circleMenu: CircleMenu, buttonWillSelected button: UIButton, atIndex: Int)

// call after animation
optional func circleMenu(circleMenu: CircleMenu, buttonDidSelected button: UIButton, atIndex: Int)

// call upon cancel of the menu - fires immediately on button press
optional func menuCollapsed(circleMenu: CircleMenu)

// call upon opening of the menu - fires immediately on button press
optional func menuOpened(circleMenu: CircleMenu)

🗂 Check this library on other language:

📄 License

Circle Menu is released under the MIT license. See [LICENSE](./LICENSE) for details.

This library is a part of a selection of our best UI open-source projects.

If you use the open-source library in your project, please make sure to credit and backlink to www.ramotion.com

📱 Get the Showroom App for iOS to give it a try

Try this UI component and more like this in our iOS app. Contact us if interested.


*Note that all licence references and agreements mentioned in the CircleMenu README section above are relevant to that project's source code only.