All Versions
19
Latest Version
Avg Release Cycle
60 days
Latest Release
2905 days ago
Changelog History
Page 2
Changelog History
Page 2
-
v0.3.2 Changes
๐ Bugfixes
- ๐ Fixed a bug that prevented cocoadocs from parsing the podspec
-
v0.3.1 Changes
๐ Changes
- ๐ Moved processing of
NSStreamDelegate
to background thread
โ Additions
- โ More unit tests added
๐ Bugfixes
- ๐ Fixed a bug that prevented the
JMSocketConnectionConnecting
state onJMSocketConnection
- ๐ Moved processing of
-
v0.3.0 Changes
โ Additions
- โ Added the
deviceWithSerialNumber:
to JMUSBDeviceManager to obtain aJMUSBDevice
for a given serial number if the device is attached to the system. - โ Added more unit tests
- โ Added documentation for
JMUSBMuxDecoder
andJMUSBMuxEncoder
- โ Added a state property for
JMUSBDeviceManager
๐ Changes
- ๐จ All internal socket code has been refactored and separated in
JMSocket
,JMHostSocket
,JMPathSocket
,JMNativeSocket
, andJMSocketConnection
for reuse - All
stop
anddisconnect
methods return the valueYES
from now on
- โ Added the
-
v0.2.3 Changes
๐ Bugfixes
- ๐ Fixed a bug that prevented the example apps to load the embedded frameworks
-
v0.2.2 Changes
โ Additions
- ๐ Carthage support added
-
v0.2.1 Changes
โ Additions
- ๐ท Travis CI integration added
- โ More unit tests added
๐ Changes
- ๐ Restructured repository to support independent build
-
v0.2.0 Changes
โ Additions
- โ Added examples for iOS and OSX
- โ Added a simple packet protocol
- โ Added a simulator connection to allow usage of DarkLightning with iOS Simulator
๐ Changes
- All connections now run on a separate thread
๐ Bugfixes
- ๐ Fixed a bug that closed the JMMobileDevicePort or JMUSBChannel connection if an empty NSData object was written to it
-
v0.1.3 Changes
๐ Fixed
- ๐ Fixed a bug that prevented automatic CocoaPods subspec selection based on deployment platform
-
v0.1.2 Changes
๐ Fixed
- ๐ Fixed a bug that prevented
JMMobileDevicePort
to be reopened after a remote connection was closed - ๐ Fixed an issue where
JMUSBDeviceConnection
did not report a state change toJMUSBDeviceConnectionStateDisconnected
๐ Changes
JMMobileDevicePort
will now close and reopen the underlying socket if a remote USB connection was closed
- ๐ Fixed a bug that prevented