All Versions
31
Latest Version
Avg Release Cycle
107 days
Latest Release
1556 days ago

Changelog History
Page 2

  • v3.2.1 Changes

    December 15, 2016

    ๐Ÿš€ Released on 2016-12-15.

    • [FIX] mixed method with the alpha channel
  • v3.2.0 Changes

    December 12, 2016

    ๐Ÿš€ Released on 2016-12-12.

    • [ADD] luminance property
    • [ADD] contrastRatio method
    • [ADD] isContrasting method
  • v3.1.0 Changes

    September 13, 2016

    ๐Ÿš€ Released on 2016-09-08.

    • [ADD] CIE XYZ Color Space
    • [ADD] Initialization with XYZ components
    • [ADD] toXYZComponents() method
    • [ADD] CIE L*a*b* Color Space
    • [ADD] Initialization with L*a*b* components
    • [ADD] toLabComponents() method
    • [ADD] toHSBComponents() method
    • ๐Ÿ”จ [REFACTORING] toHSLAComponents to toHSLComponents
    • ๐Ÿ”จ [REFACTORING] Hue range is now from 0ยฐ and 360ยฐ instead of 0.0 and 1.0
    • [ADD] DynamicGradient object
    • [ADD] colorPalette method to a gradient
    • [ADD] pickColorAt method to a gradient
    • [ADD] gradient property to array of colors
    • [ADD] DynamicColorSpace enum
    • ๐Ÿ”จ [REFACTORING] mixed colors using different color spaces
  • v3.0.0 Changes

    June 14, 2016

    ๐Ÿš€ Released on 2016-06-14.

    • ๐Ÿ‘ Swift 3 Supports
    • isLight instead of isLightColor
    • adjustedAlpha instead of adjustedAlphaColor
    • inverted instead of invertColor
    • grayscaled instead of grayscaledColor
    • darkened instead of darkerColor
    • lighter instead of lighterColor
    • saturated instead of saturatedColor
    • desaturated instead of desaturatedColor
    • complemented instead of complementColor
    • adjustedHue instead of adjustedHueColor
    • tinted instead of tintColor
    • shaded instead of shadeColor
    • mixed instead of mixWithColor
    • isEqual:toHex instead of isEqualToHex
    • isEqual:toHexString instead of isEqualToHexString
    • Removing the darkenColor, use darkened instead
    • Removing the lightenColor, use lighter instead
    • Removing the saturateColor, use saturated instead
    • Removing the desaturateColor, use desaturated instead
    • ๐Ÿ‘‰ Use CGFloat instead of Double everywhere
  • v2.4.0 Changes

    ๐Ÿš€ Released on 2016-02-29.

    • ๐Ÿ“ฆ [ADD] Swift Package Manager supports
  • v2.3.0 Changes

    ๐Ÿš€ Released on 2015-12-12.

    • [ADD] adjustedAlphaColor method
    • ๐Ÿ”จ [REFACTORING] Move redComponent/greenComponent/blueComponent/alphaComponent methods to properties in order to reflect the OSX API
  • v2.2.0 Changes

    ๐Ÿš€ Released on 2015-11-19.

    • [ADD] isLightColor method
    • ๐Ÿ”จ [REFACTORING] red/green/blue/alpha methods to redComponent/greenComponent/blueComponent/alphaComponent
    • ๐Ÿ‘ [ADD] OSX supports
  • v2.1.0 Changes

    ๐Ÿš€ Released on 2015-10-29.

    • ๐Ÿ‘ [ADD] WatchOS 2 supports
    • ๐Ÿ‘ [ADD] TVOS 9 supports
  • v2.0.1 Changes

    ๐Ÿš€ Released on 2015-10-26.

    • ๐Ÿ‘ [FIX] BITCODE supports (#6)
  • v2.0.0 Changes

    ๐Ÿš€ Released on 2015-09-17.

    • โšก๏ธ [UPDATE] Swift 2 compatibility
    • [FIX] Use Double instead of CGFloat due to float precision