Ease alternatives and similar libraries
Based on the "Animation" category.
Alternatively, view Ease alternatives based on common mentions on social networks and blogs.
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AnimatedCollectionViewLayout
A UICollectionViewLayout subclass that adds custom transitions/animations to the UICollectionView without effecting your existing code. -
AlertTransition
AlertTransition is a extensible library for making view controller transitions, especially for alert transitions. -
ContainerController
👉↕️📱ContainerController 🧩✨⚙️ is a UI Component Swipe-Panel (Customizable). 💡 The idea is copied from the app: Apple Maps, Stocks. Swift version -
SPPerspective
Widgets iOS 14 animation with 3D and dynamic shadow. Customisable transform and duration. -
AKVideoImageView
UIImageView subclass that allows you to display a looped video and dynamically switch it. -
Wobbly
(Animate CSS) animations for iOS. An easy to use library of iOS animations. As easy to use as an easy thing. -
Disintegrate
Disintegration animation inspired by THAT thing Thanos did at the end of Avengers: Infinity War. -
VariousViewsEffects
Various view's effects for iOS, written in Swift. Allows you to animate views nicely with easy to use extensions. Currently supported animations: Glass Break, Explode, Snowflakes. Every animation is randomized.
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README
Ease is an event driven animation system that combines the observer pattern with custom spring animations as observers. It's magic.
Features
- [X] Animate any value type
- [X] Set multiple animations for a single value
- [X] Animation trajectories update when you update the
targetValue
- [X] Add natural spring behavior to any value change
- [X] Optimized for Swift 5
- [X] Compatible with iOS 9 and up
Supported value types
- CGFloat
- CGPoint
- CGSize
- CGVector
- Int
- Float
- Double
- SCNVector3
Easily extendible with more (custom) types.
Examples
- SceneKit Example👆
- UIKit Examples
How
Create your Ease object with an initial value
var ease: Ease<CGPoint> = Ease(view.center, minimumStep: 0.001)
Add your custom spring-animation(s)
ease.addSpring(tension: 300, damping: 15, mass: 1) { position in
view.center = position
}
Set the target value of your Ease object and adjust your target as often as you want
ease.targetValue = gestureRecognizer.location(in: view)
Memory management
For a single spring-animation you can store the returned EaseDisposable
to a variable
disposable = ease.addSpring(tension...
For multiple spring-animations you can add the disposable to a EaseDisposal
variable
ease.addSpring(tension...) { }.add(to: &disposal)
And always weakify self
when referencing self
inside your spring-animation
ease.addSpring(tension...) { [weak self] position in
Installation
Ease is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'Ease'
Suggestions or feedback?
Feel free to create a pull request, open an issue or find me on Twitter.