ImagePicker alternatives and similar libraries
Based on the "Camera" category.
Alternatively, view ImagePicker alternatives based on common mentions on social networks and blogs.
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SCRecorder
Camera engine with Vine-like tap to record, animatable filters, slow motion, segments editing. -
ALCameraViewController
A camera view controller with custom image picker and image cropping. Written in Swift. -
TGCameraViewController
Custom camera with AVFoundation. Beautiful, light and easy to integrate with iOS projects. -
Cool-iOS-Camera
A fully customisable and modern camera implementation for iOS made with AVFoundation. -
CameraManager
Simple Swift class to provide all the configurations you need to create custom camera view in your app. -
RSBarcodes_Swift
1D and 2D barcodes reader and generators for iOS 8 with delightful controls. Now Swift. -
Lumina
Full service camera that takes photos, videos, streams frames, detects metadata, and streams CoreML predictions :largeorangediamond: -
JVTImageFilePicker
Easy and beautiful way for a user to pick content, files or images. Written in Objective C. -
RAImagePicker
RAImagePicker is a protocol-oriented framework that provides custom features from the built-in Image Picker Edit.
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README
Description
ImagePicker is an all-in-one camera solution for your iOS app. It lets your users select images from the library and take pictures at the same time. As a developer you get notified of all the user interactions and get the beautiful UI for free, out of the box, it's just that simple.
ImagePicker has been optimized to give a great user experience, it passes around referenced images instead of the image itself which makes it less memory consuming. This is what makes it smooth as butter.
Usage
ImagePicker works as a normal controller, just instantiate it and present it.
let imagePickerController = ImagePickerController()
imagePickerController.delegate = self
present(imagePickerController, animated: true, completion: nil)
ImagePicker has three delegate methods that will inform you what the users are up to:
func wrapperDidPress(_ imagePicker: ImagePickerController, images: [UIImage])
func doneButtonDidPress(_ imagePicker: ImagePickerController, images: [UIImage])
func cancelButtonDidPress(_ imagePicker: ImagePickerController)
ImagePicker supports limiting the amount of images that can be selected, it defaults to zero, which means that the user can select as many images as he/she wants.
let imagePickerController = ImagePickerController()
imagePickerController.imageLimit = 5
Optional bonus
Configuration
You can inject Configuration
instance to ImagePicker, which allows you to configure text, colors, fonts and camera features
var configuration = Configuration()
configuration.doneButtonTitle = "Finish"
configuration.noImagesTitle = "Sorry! There are no images here!"
configuration.recordLocation = false
let imagePicker = ImagePickerController(configuration: configuration)
Resolve assets
As said before, ImagePicker works with referenced images, that is really powerful because it lets you download the asset and choose the size you want. If you want to change the default implementation, just add a variable in your controller.
public var imageAssets: [UIImage] {
return AssetManager.resolveAssets(imagePicker.stack.assets)
}
And when you call any delegate method that returns images, add in the first line:
let images = imageAssets
Installation
ImagePicker is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'ImagePicker'
ImagePicker is also available through Carthage. To install just write into your Cartfile:
github "hyperoslo/ImagePicker"
Author
Hyper made this with โค๏ธ
Contribute
We would love you to contribute to ImagePicker, check the CONTRIBUTING file for more info.
License
ImagePicker is available under the MIT license. See the LICENSE file for more info.
*Note that all licence references and agreements mentioned in the ImagePicker README section above
are relevant to that project's source code only.