LFLiveKit alternatives and similar libraries
Based on the "Video" category.
Alternatively, view LFLiveKit alternatives based on common mentions on social networks and blogs.
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BMPlayer
A video player for iOS, based on AVPlayer, support the horizontal, vertical screen. support adjust volume, brightness and seek by slide, support subtitles. -
Swift-YouTube-Player
Swift library for embedding and controlling YouTube videos in your iOS applications via WKWebView! -
YoutubeKit
YoutubeKit is a video player that fully supports Youtube IFrame API and YoutubeDataAPI for easily create a Youtube app -
VGPlayer
DISCONTINUED. A simple iOS video player in Swift,Support play local and network,Background playback mode. -
VIMVideoPlayer
DISCONTINUED. Deprecated: Please use [PlayerKit]( https://github.com/vimeo/PlayerKit) instead. -
AVAnimator
AVAnimator is an iOS library that makes it easy to implement non-trivial animated/video content in iOS -
ABMediaView
Media view which subclasses UIImageView, and can display & load images, videos, GIFs, and audio and from the web, and has functionality to minimize from fullscreen, as well as show GIF previews for videos.
InfluxDB - Purpose built for real-time analytics at any scale.
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They vary from L1 to L5 with "L5" being the highest.
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README
LFLiveKit
LFLiveKit is a opensource RTMP streaming SDK for iOS.
Features
- [x] Background recording
- [x] Support horizontal vertical recording
- [x] Support Beauty Face With GPUImage
- [x] Support H264+AAC Hardware Encoding
- [x] Drop frames on bad network
- [x] Dynamic switching rate
- [x] Audio configuration
- [x] Video configuration
- [x] RTMP Transport
- [x] Switch camera position
- [x] Audio Mute
- [x] Support Send Buffer
- [x] Support WaterMark
- [x] Swift Support
- [x] Support Single Video or Audio
- [x] Support External input video or audio(Screen recording or Peripheral)
- [ ]
FLV package and send
Requirements
- iOS 7.0+
- Xcode 7.3
Installation
CocoaPods
# To integrate LFLiveKit into your Xcode project using CocoaPods, specify it in your Podfile:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '7.0'
pod 'LFLiveKit'
# Then, run the following command:
$ pod install
Carthage
1. Add `github "LaiFengiOS/LFLiveKit"` to your Cartfile.
2. Run `carthage update --platform ios` and add the framework to your project.
3. Import \<LFLiveKit/LFLiveKit.h\>.
Manually
1. Download all the files in the `LFLiveKit` subdirectory.
2. Add the source files to your Xcode project.
3. Link with required frameworks:
* UIKit
* Foundation
* AVFoundation
* VideoToolbox
* AudioToolbox
* libz
* libstdc++
Usage example
Objective-C
- (LFLiveSession*)session {
if (!_session) {
_session = [[LFLiveSession alloc] initWithAudioConfiguration:[LFLiveAudioConfiguration defaultConfiguration] videoConfiguration:[LFLiveVideoConfiguration defaultConfiguration]];
_session.preView = self;
_session.delegate = self;
}
return _session;
}
- (void)startLive {
LFLiveStreamInfo *streamInfo = [LFLiveStreamInfo new];
streamInfo.url = @"your server rtmp url";
[self.session startLive:streamInfo];
}
- (void)stopLive {
[self.session stopLive];
}
//MARK: - CallBack:
- (void)liveSession:(nullable LFLiveSession *)session liveStateDidChange: (LFLiveState)state;
- (void)liveSession:(nullable LFLiveSession *)session debugInfo:(nullable LFLiveDebug*)debugInfo;
- (void)liveSession:(nullable LFLiveSession*)session errorCode:(LFLiveSocketErrorCode)errorCode;
Swift
// import LFLiveKit in [ProjectName]-Bridging-Header.h
#import <LFLiveKit.h>
//MARK: - Getters and Setters
lazy var session: LFLiveSession = {
let audioConfiguration = LFLiveAudioConfiguration.defaultConfiguration()
let videoConfiguration = LFLiveVideoConfiguration.defaultConfigurationForQuality(LFLiveVideoQuality.Low3, landscape: false)
let session = LFLiveSession(audioConfiguration: audioConfiguration, videoConfiguration: videoConfiguration)
session?.delegate = self
session?.preView = self.view
return session!
}()
//MARK: - Event
func startLive() -> Void {
let stream = LFLiveStreamInfo()
stream.url = "your server rtmp url";
session.startLive(stream)
}
func stopLive() -> Void {
session.stopLive()
}
//MARK: - Callback
func liveSession(session: LFLiveSession?, debugInfo: LFLiveDebug?)
func liveSession(session: LFLiveSession?, errorCode: LFLiveSocketErrorCode)
func liveSession(session: LFLiveSession?, liveStateDidChange state: LFLiveState)
Release History
* 2.0.0
* CHANGE: modify bugs,support ios7 live.
* 2.2.4.3
* CHANGE: modify bugs,support swift import.
* 2.5
* CHANGE: modify bugs,support bitcode.
License
LFLiveKit is released under the MIT license. See LICENSE for details.
*Note that all licence references and agreements mentioned in the LFLiveKit README section above
are relevant to that project's source code only.