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Graphics libraries

Showing projects tagged as Graphics

  • SVGKit

    9.3 6.5 L2 Objective-C
    Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation) (currently only supported for iOS
  • jot

    8.1 0.0 L4 Objective-C
    An iOS framework for easily adding drawings and text to images.
  • SwiftSVG

    7.7 5.7 L4 Swift
    A single pass SVG parser with multiple interface options (String, NS/UIBezierPath, CAShapeLayer, and NS/UIView).
  • NXDrawKit

    7.4 4.1 L4 Swift
    NXDrawKit is a simple and easy but useful drawing kit for iPhone
  • Snowflake

    6.6 4.8 L5 Swift
    ❄️ SVG in Swift.
  • YYAsyncLayer

    6.0 0.0 L2 Objective-C
    iOS utility classes for asynchronous rendering and display.
  • InkKit

    4.7 0.0 L5 Swift
    Drawing and Geometry made easy for iOS -- Now in Swift!
  • ProcessingKit

    4.0 6.7 Swift
    Visual designing library for iOS & OSX
  • PKCoreTechniques

    3.1 0.0 L3 Objective-C
    The code for my CoreGraphics+CoreAnimation talk, held during the 2012 iOS Game Design Seminar at the Technical University Munich.
  • MPWDrawingContext

    2.5 0.0 L4 Objective-C
    An Objective-C wrapper for CoreGraphics CGContext
  • Graphicz

    1.3 0.0 L5 Swift
    Light-weight, operator-overloading-free complements to CoreGraphics!
  • DePict

    1.1 0.0 L5 Swift
    A simple, declarative, functional drawing framework, in Swift!
  • HxSTLParser

    0.8 0.0 Objective-C
    Basic STL loader for SceneKit