LocationKit alternatives and similar libraries
Based on the "Location" category.
Alternatively, view LocationKit alternatives based on common mentions on social networks and blogs.
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SOMotionDetector
Simple library to detect motion type (walking, running, automotive) and count users steps. This library will make motion detection much more easily.
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README
LocationKit iOS
The most advanced location manager
Homepage | Community | Documentation | Blog | FAQs | Pricing | Developer Dashboard
This is the public repo for LocationKit for iOS.
LocationKit is the most advanced location manager available today, created by SocialRadar after years of extensive research into location services on mobile devices. It is free (as in beer) and rich in functionality.
We do offer paid tiers for more detailed analytics, custom reporting, and other advanced features, but all features of our base SDK and lowest tier of analytics will be free always.
LocationKit features:
- Always-on background location
- Higher accuracy location than either Apple or Google's raw location services
- Lower battery drain than running the GPS all the time on high while getting nearly the same accuracy
- Contextual location data
- Automatic venue recognition
- Best of breed location analytics dashboard
For more details on the above, see our Blog, our website, or our full documentation
To get started, sign up for a free developer account and get your API token immediately!
Getting Help
Click here for a whole list of resources on getting help with LocationKit.
CocoaPods
Install the latest LocationKit CocoaPod by adding the following to your Podfile:
pod 'LocationKit', '~> 3.0.0-beta'
Full step-by-step instructions:
If you already have an existing project set up with CocoaPods, skip to step 3 below:
- If you don't yet have CocoaPods installed, run
gem install cocoapods
- Then, from your project root, run
pod init
to get started with CocoaPods. That'll create aPodfile
in your project directory - Edit it and add
pod 'LocationKit', '~>3.0.0-beta'
to that Podfile, making sure LocationKit is included for your intended target. - If you have specified a platfrom (e.g.
platform :ios, '8.0'
), make sure you specify iOS 8.0 or greater. LocationKit is provided as a Dynamic Framework and as a result is only compatible with iOS 8.0 and above. - Optionally add the
use_frameworks!
flag to yourPodfile
For a full example, below a full example Podfile:
# Your app's Podfile
platform :ios, '8.0'
use_frameworks!
target 'YourApp' do
pod 'LocationKit', '~>2.3.0'
end
Carthage
If you're just getting started with Carthage, check out their getting started guide.
Add the following to your Cartfile
:
github "LocationKit/locationkit-ios" ~> 3.0
Manual Installation
We generally recommend CocoaPods or Carthage for installing LocationKit as they are both far easier to update to the latest version, but we understand it can be difficult to retrofit an existing project so we also provide LocationKit as a .Framework for manual integration.
- Download the latest LocationKit .framework
- Unzip it and you should have
LocationKit.framework
- In your Project Settings, under General, scroll down to "Linked Frameworks and Libraries" and hit the Plus button
- Click the "Add Other..." button and pick
LocationKit.framework
from the place where you unzipped it - Hit the plus button again and add
CoreLocation.framework
,MapKit.framework
andSystemConfiguration.framework
- Under Build Settings > Linking > Other Linker Flags add
-ObjC
Swift Only You'll need to add an Objective-C Bridging Header to use LocationKit in a Swift project since it's written in Objective-C.
- Add a new File to your project, it will be an Objective-C file and it will be a header file. Give it a name like "-Bridging-Header.h"
- In that file, add one line:
#import <LocationKit/LocationKit.h>
- Under "Build Settings > Swift Compiler - Code Generation > Objective-C Bridging Header" add a value of "/-Bridging-Header.h"
Cordova
See github.com/socialradar/Cordova-LocationKit for more details.