All Versions
21
Latest Version
Avg Release Cycle
27 days
Latest Release
1276 days ago
Changelog History
Page 1
Changelog History
Page 1
-
v1.14.0 Changes
October 20, 2020 -
v1.13.0 Changes
July 24, 2020Enhancements
- 👌 Improve the color space handling for
CGImage
. #181
- 👌 Improve the color space handling for
-
v1.12.0 Changes
July 22, 2020Demo
- ➕ Add a "Sketch Board" demo.
✨ Enhancements
- ➕ Add the support of using SIMD vectors directly as shader function parameters in Swift. #171
- ➕ Add the support for
short
/ushort
/char
/uchar
SIMD vectors toMTIVector
. #171 - ➕ Add the support for
tintColor
toMTILayer
. 1463c6d - 👌 Improve colorspace handling of
MTIDefaultTextureLoader
7e67cee andMTIThreadSafeImageView
3bf5f67
🐛 Bug Fixes
MTIContext.renderedBuffer(for:)
now respect thetargetImage
's dimensions. 14e5e40
-
v1.11.2 Changes
July 16, 2020- 🛠 Fix #177
- 🛠 Fix an issue that may cause GPU hang error on A7 devices.
-
v1.11.1 Changes
July 06, 2020- ⚡️ Update public headers to make them work in both CocoaPods and SwiftPM.
-
v1.11.0 Changes
July 06, 2020Features
- ➕ Add MSAA support for
MTIMultilayerCompositingFilter
,MTITransformFilter
andMTIRenderCommand
. #166
✨ Enhancements
- MTITransformFilter now respects its
outputPixelFormat
#161 - 0️⃣ A new default texture loader. Fixed a lot of
MTKTextureLoader
related problems. #164 - ⚡️ Update public headers to be angle-bracketed instead of double-quoted. #163
- Restrict subclassing for most of the Objective-C classes. #163
- 👉 Tweak the Swift interface for
MTICVMetalTextureBridging
. b8fa1e7
- ➕ Add MSAA support for
-
v1.10.6 Changes
June 09, 2020- 🛠 Fix #160
-
v1.10.5 Changes
May 16, 2020 -
v1.10.4 Changes
April 24, 2020- ➕ Add a workaround that enables SwiftPM support without SE-0271.
- 👌 Improve static linkage support for CocoaPods.
-
v1.10.3 Changes
April 10, 2020⚡️ Update
podspec
to support static linkage (MetalPetal/Static
subpod).↪ This is a workaround for CocoaPods/CocoaPods#8403