OWUProximityManager alternatives and similar libraries
Based on the "iBeacon" category.
Alternatively, view OWUProximityManager alternatives based on common mentions on social networks and blogs.
0.7 0.0 OWUProximityManager VS ProxiteeProxitee iOS SDK to enable iOS apps to use the Proxitee platform with iBeacon and GeoFencing
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
Do you think we are missing an alternative of OWUProximityManager or a related project?
Detect and connect to nearby devices with iBeacons and CoreBluetooth.
To simulate functionality, select Client on one device, then select Server on the other. As the proximity of the test devices is likely pretty close, expect delegate methods to fire quickly.
[home](Screenshots/home.png) [server](Screenshots/server.png) [client](Screenshots/client.png)
Just, create a few UUIDs for
OWUProximityManagerConstants.h and then
Setup the Sever:
[[OWUProximityManager shared] startupServerWithDelegate:delegate]
Setup the Client:
[[OWUProximityManager shared] startupClientWithDelegate:delegate] // defaults to CLProximityNear [OWUProximityManager shared].desiredProximity = CLProximityImmediate
proximityClientDidEnterRegionwill not be called if the Client starts while already in range of the Server
proximityClientDidExitRegionwill not be called until about a minute after exiting the region (dev forum link)
- More fine tuning of BeaconRegion measured power
- Handle invalidated services in
- Properly handle return from local notification
- And moar.
- Suggestions, issues and pull requests are more than welcome.
OWUProximityManager is available under the MIT license. See the LICENSE file for more info.
*Note that all licence references and agreements mentioned in the OWUProximityManager README section above are relevant to that project's source code only.