Popsicle alternatives and similar libraries
Based on the "Animation" category.
Alternatively, view Popsicle alternatives based on common mentions on social networks and blogs.
-
Pop
DISCONTINUED. An extensible iOS and OS X animation library, useful for physics-based interactions. -
IBAnimatable
Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable. -
Keyframes
DISCONTINUED. A library for converting Adobe AE shape based animations to a data format and play it back on Android and iOS devices. -
EasyAnimation
A Swift library to take the power of UIView.animateWithDuration(_:, animations:...) to a whole new level - layers, springs, chain-able animations and mixing view and layer animations together! -
ZoomTransitioning
ZoomTransitioning provides a custom transition with image zooming animation and swiping the screen edge. -
AHDownloadButton
Customizable download button with progress and transition animations. It is based on Apple's App Store download button. -
SamuraiTransition
SamuraiTransition is an open source Swift based library providing a collection of ViewController transitions featuring a number of neat “cutting” animations. -
CCMRadarView
CCMRadarView uses the IBDesignable tools to make an easy customizable radar view with animation -
ADPuzzleAnimation
Inspired by Fabric - Answers animation. Allows to "build" given view with pieces. Allows to "destroy" given view into pieces
WorkOS - The modern identity platform for B2B SaaS
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
Do you think we are missing an alternative of Popsicle or a related project?
README
THIS PROJECT IS NO LONGER MAINTAINED.
Popsicle is a Swift framework for creating and managing interpolations of different value types with built-in UIKit support.
Installation
Carthage
github "DavdRoman/Popsicle"
CocoaPods
pod 'Popsicle'
Manual
Drag and copy all files in the [Popsicle](Popsicle) folder into your project.
At a glance
Interpolating UIView (or any other NSObject) values
First, you need an Interpolator
instance:
let interpolator = Interpolator()
Next, you need to add some Interpolation<T>
instances to your interpolator. In the example below, we are going to interpolate the alpha value of a UIView for times between 0 and 150:
let interpolation = Interpolation(yourView, alpha)
interpolation[0] = 0
interpolation[150] = 1
self.interpolator.addInterpolation(interpolation)
Note alpha
is a built-in KeyPath<T, U>
constant. Popsicle offers a nice set of [UIKit-related KeyPaths](Popsicle/KeyPath.swift) ready to be used. You may also use a completely custom key path.
You can also modify the easing function used at a given time:
interpolation.setEasingFunction(EasingFunctionEaseOutQuad, forTime: 0)
There's a bunch of [built-in easing functions](Popsicle/EasingFunction.swift) to choose from.
Finally, just make your interpolator
vary its time
depending on whatever you want. For example, the content offset of a UITableView
:
func scrollViewDidScroll(scrollView: UIScrollView) {
interpolator.time = Double(scrollView.contentOffset.y)
}
Interpolating custom values
You can declare a value type as interpolable by making it conform to the Interpolable
protocol.
As an example, check out how CGPoint
conforms to Interpolable
:
extension CGSize: Interpolable {
public static func interpolate(from fromValue: CGSize, to toValue: CGSize, withProgress progress: Progress) -> CGSize {
let width = CGFloat.interpolate(from: fromValue.width, to: toValue.width, withProgress: progress)
let height = CGFloat.interpolate(from: fromValue.height, to: toValue.height, withProgress: progress)
return CGSizeMake(width, height)
}
public static func objectify(value: CGSize) -> AnyObject {
return NSValue(CGSize: value)
}
}
License
Popsicle is available under the MIT license.
*Note that all licence references and agreements mentioned in the Popsicle README section above
are relevant to that project's source code only.