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Programming language: Swift
License: MIT License
Tags: Project setup    
Latest version: v8.8.0

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README

XcodeProj

<!-- ALL-CONTRIBUTORS-BADGE:START - Do not remove or modify this section --> All Contributors <!-- ALL-CONTRIBUTORS-BADGE:END -->

Swift Package Manager Release Code Coverage License

XcodeProj is a library written in Swift for parsing and working with Xcode projects. It's heavily inspired by CocoaPods XcodeProj and xcode.


Projects Using XcodeProj

Project Repository
ProjLint github.com/JamitLabs/ProjLint
rules_xcodeproj github.com/buildbuddy-io/rules_xcodeproj
Rugby github.com/swiftyfinch/Rugby
Sourcery github.com/krzysztofzablocki/Sourcery
Tuist github.com/tuist/tuist
XcodeGen github.com/yonaskolb/XcodeGen
xspm gitlab.com/Pyroh/xspm

If you are also leveraging XcodeProj in your project, feel free to open a PR to include it in the list above.

Installation

Swift Package Manager

Add the dependency in your Package.swift file:

let package = Package(
    name: "myproject",
    dependencies: [
        .package(url: "https://github.com/tuist/XcodeProj.git", .upToNextMajor(from: "8.8.0")),
    ],
    targets: [
        .target(
            name: "myproject",
            dependencies: ["XcodeProj"]),
        ]
)

Carthage

Only macOS

# Cartfile
github "tuist/xcodeproj" ~> 8.8.0

CocoaPods

pod 'xcodeproj', '~> 8.8.0

Scripting

Using swift-sh you can automate project-tasks using scripts, for example we can make a script that keeps a project’s version key in sync with the current git tag that represents the project’s version:

#!/usr/bin/swift sh
import Foundation
import XcodeProj  // @tuist ~> 8.8.0
import PathKit

guard CommandLine.arguments.count == 3 else {
    let arg0 = Path(CommandLine.arguments[0]).lastComponent
    fputs("usage: \(arg0) <project> <new-version>\n", stderr)
    exit(1)
}

let projectPath = Path(CommandLine.arguments[1])
let newVersion = CommandLine.arguments[2]
let xcodeproj = try XcodeProj(path: projectPath)
let key = "CURRENT_PROJECT_VERSION"

for conf in xcodeproj.pbxproj.buildConfigurations where conf.buildSettings[key] != nil {
    conf.buildSettings[key] = newVersion
}

try xcodeproj.write(path: projectPath)

You could then store this in your repository, for example at scripts/set-project-version and then run it:

$ scripts/set-project-version ./App.xcodeproj 1.2.3
$ git add App.xcodeproj
$ git commit -m "Bump version"
$ git tag 1.2.3

Future adaption could easily include determining the version and bumping it automatically. If so, we recommend using a library that provides a Version object.

Documentation 📝

Want to start using XcodeProj? Start by digging into our documentation which will help you get familiar with the API and get to know more about the Xcode projects structure.

References 📚

Contributing

  1. Git clone the repository [email protected]:tuist/xcodeproj.git.
  2. Open Package.swift with Xcode.

License

XcodeProj is released under the MIT license. See LICENSE for details.

Contributors ✨

Thanks goes to these wonderful people (emoji key):

<!-- ALL-CONTRIBUTORS-LIST:START - Do not remove or modify this section --> <!-- prettier-ignore-start --> <!-- markdownlint-disable --> Joseph Colicchio🤔 deatondg🤔 Dan Fleming💻 Sascha Schwabbauer🤔 Marcin Iwanicki🚧 Adam Khazi🚧 Elliott Williams💻 Muukii🖋 Yuya Oka💻 Keith Smiley🖋 Ian Leitch💻 Daniil Subbotin💻 Florentin Bekier💻 Vadim Smal🐛 freddi(Yuki Aki)💻 Kristopher Jackson💻 Jake Prickett💻 Jake Adams💻 matsuji💻 Bogdan Belogurov💻 Chuck Grindel💻 Michael McGuire💻 C-凡💻 Maxwell Elliott💻 Brentley Jones💻

<!-- markdownlint-restore --> <!-- prettier-ignore-end -->

<!-- ALL-CONTRIBUTORS-LIST:END -->

This project follows the all-contributors specification. Contributions of any kind welcome!


*Note that all licence references and agreements mentioned in the xcproj README section above are relevant to that project's source code only.