All Versions
67
Latest Version
Avg Release Cycle
32 days
Latest Release
1206 days ago
Changelog History
Page 7
Changelog History
Page 7
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v0.6 Changes
- โ Added support for nibs(/xibs) use R.nib.[name].firstView to get the first view in your nib fully typed!
- All reuse identifiers in your project (nibs and storyboards) are available under R.reuseIdentifier.[name]
- โก๏ธ We now leave the generated file untouched if there are no updates
- ๐ Errors in executing R.swift will now appear in between you Xcode build errors/warnings
- UIViewController subclasses in your storyboard (like UINavigationController or UISplitviewController) are now correctly typed
- Internal rewrite in the way we generate the R-struct
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v0.5.1 Changes
๐ This release fixes an issue where not importing UIKit import can sometimes give compile errors.
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v0.5 Changes
Now you also can load view controllers from a Storyboard without using strings. You can access them with R.storyboard.[name].[viewControllerIdentifier]. They are even validated when you call R.validate()!
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v0.4 Changes
๐ In this release a serie of improvements in the codebase as well as in the generated struct. The new resources can be accessed through:
- UIImage: R.image.[imageName]
- UIStoryboardSegue identifier: R.segue.[segueIdentifier]
- UIStoryboard: R.storyboard.[storyboardName].instance
- Validate images used in the given storyboard: R.storyboard.[storyboardName].validateImages()
- Validate all images in all storyboards: R.validate()
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v0.3 Changes
R.swift now generated strongly typed segues and provides methods to validate if the images used in your storyboard do exist.
- R.[storyboardName].[segueIdentifier] to get the identifier of a segue
- โ R.validateStoryboardImages() to validate images in all storyboards
- โ R.[storyboardName].validateStoryboardImages() to validate images in a single storyboard
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v0.2 Changes
๐ Better structure, better name, lots of breaking changes!
- ๐ Renamed from TypedImages via Strongly to R.swift
- ๐จ Refactored about all of the code
- Now use R.[assetFolder].[imageName] instead of the UIImage.* approach
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v0.1 Changes
- ๐ First public release