ReactiveSwift v3.0.0-alpha.1 Release Notes
-
🚦 1.
Signal
now usesLifetime
for resource management. (#404, kudos to @andersio)The
Signal
initialzer now accepts a generator closure that is passed with the inputObserver
and theLifetime
as its arguments. The original variant accepting a single-argument generator closure is now obselete. This is a source breaking change.// New: Add `Disposable`s to the `Lifetime`. let candies = Signal<U, E> { (observer: Signal<U, E>.Observer, lifetime: Lifetime) in lifetime += trickOrTreat.observe(observer) } // Obsolete: Returning a `Disposable`. let candies = Signal { (observer: Signal<U, E>.Observer) -> Disposable? in return trickOrTreat.observe(observer) }
🚦 1.
SignalProducer.startWithSignal
now returns the value of the setup closure. (#533, kudos to @Burgestrand)