All Versions
31
Latest Version
Avg Release Cycle
42 days
Latest Release
1267 days ago

Changelog History
Page 3

  • v1.2.2 Changes

    July 24, 2018

    🆕 New

    • Rebranding

    🐛 Bug fixes

  • v1.2.1 Changes

    June 05, 2018

    🆕 New

    • You can set the corner radious multiline elements (thanks @B4V4-G)
    • 💾 Save view state when skeleton appears and recovery when it is hidden (Solved issue #56) (@Juanpe)

    🐛 Bug fixes

    • 👍 Solved issue #51. Support inspectable properties when using Carthage. (thanks @eduardbosch )
  • v1.2 Changes

    🙌 New

    • Now SkeletonView is tvOS compatible! 🎉. (thanks @mihai8804858)

    🛠 🩹 Bug fixes

    • Solved issue #46. It crashes the application when tap on it, didSelect called and crash.
  • v1.1.1 Changes

    🛠 🩹 Bug fixes

    • Now yes, solved issue #39
  • v1.1 Changes

    🙌 New

    • Now SkeletonViewsupports UICollectionViews! 🎉. (thanks @Renatdz)

    🛠 🩹 Bug fixes

    • Solved issue #39. Gradient animation did not work when app becomes active.
  • v1.0.5 Changes

    🙌 New

    • Now you can use table views with resizable cells.

    🛠 🩹 Bug fixes

  • v1.0.4 Changes

    🙌 New

    • You can set the filling percent of the last line in multiline elements (thanks @jontelang!)

    🛠 🩹 Bug fixes

    • Solved issue #14. You could edit text views with skeleton active.
  • v1.0.3 Changes

    🙌 New

    • Create SkeletonAnimationBuilder, to facilitate the creation of layer animations. GradientDirection enum.
  • v1.0.2 Changes

    🙌 New

    • 🔄 Change some private keywords, to be Swift 3 compatible
  • v1.0.1 Changes

    🛠 🩹 Bug fixes

    • It was not removing the skeleton layer