All Versions
31
Latest Version
Avg Release Cycle
42 days
Latest Release
1267 days ago
Changelog History
Page 3
Changelog History
Page 3
-
v1.2.2 Changes
July 24, 2018 -
v1.2.1 Changes
June 05, 2018🆕 New
- You can set the corner radious multiline elements (thanks @B4V4-G)
- 💾 Save view state when skeleton appears and recovery when it is hidden (Solved issue #56) (@Juanpe)
🐛 Bug fixes
- 👍 Solved issue #51. Support inspectable properties when using Carthage. (thanks @eduardbosch )
-
v1.2 Changes
🙌 New
- Now
SkeletonView
is tvOS compatible! 🎉. (thanks @mihai8804858)
🛠 🩹 Bug fixes
- Solved issue #46. It crashes the application when tap on it, didSelect called and crash.
- Now
-
v1.1.1 Changes
🛠 🩹 Bug fixes
- Now yes, solved issue #39
-
v1.1 Changes
🙌 New
- Now
SkeletonView
supports UICollectionViews! 🎉. (thanks @Renatdz)
🛠 🩹 Bug fixes
- Solved issue #39. Gradient animation did not work when app becomes active.
- Now
-
v1.0.4 Changes
🙌 New
- You can set the filling percent of the last line in multiline elements (thanks @jontelang!)
🛠 🩹 Bug fixes
- Solved issue #14. You could edit text views with skeleton active.
-
v1.0.3 Changes
🙌 New
- Create
SkeletonAnimationBuilder
, to facilitate the creation of layer animations.GradientDirection
enum.
- Create
-
v1.0.2 Changes
🙌 New
- 🔄 Change some private keywords, to be Swift 3 compatible
-
v1.0.1 Changes
🛠 🩹 Bug fixes
- It was not removing the skeleton layer