Code Quality Rank: L4
Programming language: Objective-C
License: Apache License 2.0
Tags: Products    
Latest version: v3.1.0

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Tapglue iOS SDK

This will help you get started with Tapglue on iOS step by step guide.

A more detailed documentation can be found on our documentation website.

If you're interested in the iOS SDK Reference Documentation visit our docs on CocoaPods.

Get started

To start using the Tapglue API you need an APP_TOKEN. Visit our Dashboard and login with your credentials or create a new account.

Sample App

Our Sample app covers most of the concepts in our SDK and is a great showcase if you want to check implementation details.

Installing the SDK

This page will help you get started with Tapglue on iOS step by step guide.

Installing with CocoaPods

To install Tapglue with CocoaPods:

  1. Install CocoaPods with gem install cocoapods
  2. Run pod setup to create a local CocoaPods spec mirror, if this is the first time using CocoaPods.
  3. Create a Podfile in your Xcode project and add:
pod 'Tapglue'
  1. Run pod install in your project directory and Tapglue will be downloaded and installed.
  2. Restart your Xcode project

## Installing with Carthage

To install Tapglue with Carthage:

  1. Install Carthage with brew update followed by brew install Carthage
  2. Create a Cartfile in the root of your project
  3. Add the following line to your Cartfile: github "Tapglue/ios_sdk" ~> 2.0.1
  4. Run Carthage update --platform iOS
  5. Copy binaries into your project, for RxSwift you only need the RxSwift framework file (not RxTest and RxBlocking)

Manual Installation

If you don't want to use CocoaPods you download the latest version of Tapglue from Github and copy it into your project.

  1. Clone the SDK with git clone https://github.com/tapglue/ios_sdk.git
  2. Copy the SDK into your Xcode project's folder
  3. Import all dependencies

Initialise the library

To start using Tapglue, you must initialise our SDK with your app token first. You can find your app token in the Tapglue dashboard.

To instantiate Tapglue, simply call the constructor and pass in a Configuration instance with your settings. We recommend having the configuration set at a central place and reuse it, for example in the app delegate.

SDK Configuration

If you want to initialise SDK with a custom configuration you can specify following attributes:

  • baseUrl
  • appToken
  • log

The following example showcases usage of the configuration and instantiation of Tapglue.

import Tapglue

let configuration = Configuration()
configuration.baseUrl = "https://api.tapglue.com"
configuration.appToken = "your app token"
// setting this to true makes the sdk print http requests and responses
configuration.log = true

let tapglue = Tapglue(configuration: configuration)
let rxTapglue = RxTapglue(configuration: configuration)

We offer two implementations of Tapglue, a default one with callbacks and one that returns RxSwift Observables.


If you plan to use our Notification Service Signals, add the following to the configuration in your app delegate.

sims = TapglueSims(appToken: appToken, url: url, environment: .Sandbox)

Last you just need to provide us your push certificate and configure the parameters.

Parameter Description Example
url URL where the token should register. https://api.tapglue.com
environment .Sandbox or .Production depending on the environment of your certificate. .Sandbox


The framework is compatible with iOS 8.0 and up

RxSwift or Callbacks

The SDK offers two interfaces with the exact same functionality. One of them uses callbacks to return results, the other uses RxSwift Observables. If you want to learn more about RxSwift you can read more about it here

If you're familiar to RxSwift and FRP the interactions with the Rx interface are obvious. For the callbacks we always have a similar way of expressing it, for API calls that return entities (users, posts, etc) the methods expect a block with the signature:

(entity: Entity?, error: ErrorType?) -> ()

When the API request doesn't return an entity the signature will look like:

(success: Bool, error: ErrorType?) -> ()


Our SDK provides paginated endpoints. This means you potentially have to paginate through several pages to get all the information from an endpoint. This applies to endpoints that return data in a list form. The previous page represents content older than the current page.


tapglue.retrieveFollowers() { (page:Page<User>?, error:Error?) in


given you have a page and you want the previous:

page.previous() { (page:Page<User>?, error: Error?) in
    secondPage = page


tapglue.retrieveFollowers().subscribe(onNext: {(page:RxPage<User>) in


given you have a page and you want the previous:

page.previous().subscribe(onNext: {(page:RxPage<User>) in


Create users

After installing Tapglue into your iOS app, creating users is usually the first thing you need to do, to build the basis for your news feed.

let user = User()
user.username = "some username"
user.password = "some password"

tapglue.createUser(user) { user, error in



Login users

There are two ways to login a user: by username or by email. Here's an example of loging in with a username:

tapglue.loginUser("username", password: "password") { user, error in


tapglue.loginUser("username", password: "password").subscribe()

Note: migrating from v1

Creating a user no longer will log the user in.

Logout users

To logout the current user call logout.

tapglue.logout() { success, error in



Current User

When you successfully login a user, we store it as the currentUser by default. The current user is a property on the Tapglue and RxTapglue instances. Once logged in it is persisted and can be refreshed by calling refreshCurrentUser()

var currentUser = tapglue.currentUser

//refreshing the current user
tapglue.refreshCurrentUser() {user, error in
  if let user = user {
    currentUser = user

//refreshing the current user in RxSwift
tapglue.refreshCurrentUser().subscribeNext {user in
  currentUser = user

Update Current User

To update the current user call updateCurrentUser(user: User).

let user = tapglue.currentUser
user.email = "[email protected]"
tapglue.updateCurrentUser(user) {user, error in


Delete Current User

This will delete the user from Tapglue. The user cannot be retrieved again after this actions.

tapglue.deleteCurrentUser() { success, error in


Search Users

Connecting users and building a social graph is one of the most challenging parts of building a social experience. We provide three simple ways to help you get started.

Search single users

One way to create connections between users within your app is to do a search. This can be achieved with the following:

tapglue.searchUsersForTerm("searchTerm") {users, error in

tapglue.searchUsersForTerm("searchTerm").subscribeNext { users in

This will search for the provided term in the username, firstName, lastName and email.

E-Mails search

If you want to search for multiple e-mails and get back a list of users. This is usually the case when you want to sync users from a source like the address-book. To do so use the following:

tapglue.searchEmails(emails) {users, error in

tapglue.searchEmails(emails).subscribeNext {users in

SocialIds search

A similar behaviour can be achieved if you want to sync users from another network like Facebook or Twitter.

let ids = ["id1", "id2"]
tapglue.searchSocialIds(ids, onPlatform: "facebook") { users, error in

tapglue.searchSocialIds(ids, onPlatform: "facebook").subscribeNext { users in

Connect Users

To connect users you have to create a Connection entity. The connection entity consists of a userId a ConnectionType and a ConnectionState. The user id represents who the connection is to, the ConnectionType can be of type Follow or Friend and the ConnectionState can be either Pending for when a request has to be accepted by the other party, Confirmed if it does not need to be accepted, or Rejected if the other party rejected the request.

When a Connection request is received from another user in a Pending state, you can then respond by setting the ConnectionState to Confirmed

Follow or Friend a user

let connection = Connection(toUserId: "userId", type: .Follow, state: .Confirmed)

tapglue.createConnection(connection) { connection, error in

tapglue.createConnection(connection).subscribeNext { connection in

Delete connections

tapglue.deleteConnection(toUserId: "123", type: .Follow) { success, error in 

tapglue.deleteConnection(toUserId: "123", type: .Follow).subscribeNext { _ in

You can learn more about [deleting connections](doc:delete-connection) etc. in the reference documentation below.

Create Posts

Events are very powerful to build Notification centers or activity feeds. However, if you wan't to include user generated content to build a proper news feed we provide a much more powerful entity for you: Posts.

Post Dependencies

To create a post you need to specify two things first: Visibility and attachments. The possible values for visibility are .Private (only visible for the creator), .Connections (only visible for the connections of the creator and the creator), and .Public (visible for everybody).


Each post can have multiple attachments. An attachments of a post can currently be of type text or a url. A text can be used to represent the user generated text. A url is useful for different use-case such as a reference to an image or video. Furthermore you can specify a name for each attachments to add more context to the post.

The contents property of the Attachment entity is a dictionary where the key represents a BCP47 encoded language and the value the content (text, url or image)

let attachment = Attamchment(contents: ["en":"some content"], name: "my attachment", type: .Text)

Creating a Post

So putting the last couple of concepts creating a post is pretty straight forward:

let attachment = Attamchment(contents: ["en":"some content"], name: "my attachment", type: .Text)

let post = Post(visibility: .Connections, attachments: [attachment])

tapglue.createPost(post) { post, error in

tapglue.createPost(post).subscribeNext { post in

Comments and Reactions

Posts are the core entity of a news feed. To provide a richer and more engaging experiences, Tapglue enables you to comment or react on posts

Create comments

A comment consists of a dictionary of content, where the keys are BCP47 encoded languages and the values the text (similar to the attachments), and a postId. To create a comment first you need to create a comment entity and then create it on tapglue.

let comment = Comment(contents: ["en":"my comment"], postId: "postId")

tapglue.createComment(comment) { comment, error in

tapglue.createComment(comment).subscribeNext { comment in

Retrieve comments

To retrieve comments on a post:

tapglue.retrieveComments("postId") { comments, error in

tapglue.retrieveComments("postId").subscribeNext { comments in

Update comments

To update or delete a comment you can use:

  • updateComment
  • deleteComment

You can learn more about [deleting comments](doc:delete-comment) etc. in the reference documentation below.

Reacting on Posts

The following reactions are supported on posts: like, love, wow, haha, angry, sad. An example of how to create a reaction:

tapglue.createReaction(.wow, forPostId: postId).subscribe()

Deleting a Reaction

To delete reactions call deleteReaction.

tapglue.deleteReaction(.wow, forPostId: postId).subscribe()

Like posts

To like a post you simply have to call createLike with a post id:

tapglue.createLike(forPostId: "postId") { like, error in

tapglue.createLike(forPostId: "postId").subscribeNext { like in

NOTE: These likes are not the same as in reactions

Retrieve likes

To retrieve likes on a post simply call retrieveLikes with the post id.

Unlike posts

To remove a like call deleteLike with the id of the previously liked post

Display feeds

In general there are three different types of feeds that Tapglue provides:

  • News Feed
  • Posts Feed
  • Activity Feed

The News Feed contains both: Posts and Activities that have been created in the users social graph. The Posts- and Activity Feeds only contain entries of their associated type.

Additionally Tapglue provides lists of Posts and Activities for a single user.

  • User posts
  • User Activties

Eventually, there is also the opportunity to query the feeds to only get certain types of events.

News Feed

When retrieving the news feed you will get to lists: posts and activities to do so run:

tapglue.retrieveNewsFeed() { newsFeed, error in

tapglue.retrieveNewsFeed().subscribeNext { newsFeed in

Posts Feed

To retrieve a Posts Feed there is following method:

tapglue.retrievePostFeed() { posts, error in

tapglue.retrievePostFeed().subscribeNext { posts in

Activity Feed

Similar to the examples above, you can retrieve an activity feed as shown in the example below:

tapglue.retrieveActivityFeed() { activities, error in

tapglue.retrieveActivtiyFeed().subscribeNext { activities in

User posts

You can also retrieve the posts of a single user and display them under a profile screen for example.

tapglue.retrievePostsByUser("userId") { posts, error in

tapglue.retrievePostsByUser("userId").subscribeNext { posts in

Friends and Follower Lists

You might want to show friends, follower and following lists to the current user in your app. For this we provide the following methods

  • retrieveFollowers
  • retrieveFollowings

These methods can also be applied to other users with:

  • retrieveFollowersForUserId
  • retrieveFollowingsForUserId

Retrieve Follower

Here is an example to retrieve all follower of the currentUser:

tapglue.retrieveFollowers() { users, error in

tapglue.retrieveFollowers().subscribeNext { users in

Debugging and Logging

You can turn on Tapglue logging by initialising the SDK with a custom configuration and setting enabling the logging there.

let configuration = Configuration()
let configuration.log = true

let tapglue = Tapglue(configuration: configuration)

let tapglue = RxTapglue(configuration: configuration)

Error handling

Error handling is an important area when building apps. To always provide the best user-experience to your users we defined TapglueError.

When using the callbacks most methods will provide you either a value or an error. We recommend to always check the success or value first and handle errors in case they occur. When using the Rx Observables the errors will get sent on error event.

Each error will contain a code and a message. You can use the codes do define the behaviour on certain errors.


This SDK is provided under Apache 2.0 license. For the full license, please see the [LICENSE](LICENSE) file that ships with this SDK.


TODO: Implement Comments & Likes on external objects

*Note that all licence references and agreements mentioned in the Tapglue README section above are relevant to that project's source code only.