TouchVisualizer alternatives and similar libraries
Based on the "UI Testing" category.
Alternatively, view TouchVisualizer alternatives based on common mentions on social networks and blogs.
9.2 9.8 L1 TouchVisualizer VS CucumberA monorepo of common components - building blocks for implementing Cucumber in various languages.
8.9 4.9 L2 TouchVisualizer VS BluepillBluepill is a reliable iOS testing tool that runs UI tests using multiple simulators on a single machine
8.2 0.0 L5 TouchVisualizer VS SwiftMonkeyA framework for doing randomised UI testing of iOS apps
6.7 0.0 L3 TouchVisualizer VS SubliminalAn understated approach to iOS integration testing.
6.3 0.0 L5 TouchVisualizer VS ios-driverSelenium server to test native, hybrid and web apps on IOS. Join us on IRC #ios-driver on freenode
5.7 0.0 L5 TouchVisualizer VS LayoutTest-iOSWrite unit tests which test the layout of a view in multiple configurations
4.3 0.0 TouchVisualizer VS AutoMateSwift framework containing a set of helpful XCTest extensions for writing UI automation tests
3.6 0.0 L5 TouchVisualizer VS Floater_Add a floating fingertip to your app demo. www.buglife.com
Testing the UI without UI Testing, a Swift experiment.
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
Do you think we are missing an alternative of TouchVisualizer or a related project?
TouchVisualizer is a lightweight pure Swift implementation for visualising touches on the screen.
- Works with just a single line of code!
- Supports multiple fingers.
- Supports multiple
- Displays touch radius (finger size).
- Displays touch duration.
- Customise the finger-points image and colour.
- Supports iPhone and iPad in both portrait and landscape mode.
How it looks
- Swift 4.0
- Xcode 9.2
- iOS9.0 or later
TouchVisualizer works with Swift 5.2 from version 4.0.0.
Installation and Setup
Note: Embedded frameworks require a minimum deployment target of iOS 9.0.
Information: To use TouchVisualizer with a project targeting iOS 8.0 or lower, you must include the
TouchVisualizer.swift source file directly in your project.
Installing with CocoaPods
CocoaPods is a centralised dependency manager that automates the process of adding libraries to your Cocoa application. You can install it with the following command:
$ gem update $ gem install cocoapods $ pods --version
To integrate TouchVisualizer into your Xcode project using CocoaPods, specify it in your
Podfile and run
platform :ios, '9.0' use_frameworks! pod "TouchVisualizer", '~> 4.0'
Installing with Carthage
Carthage is a decentralised dependency manager that automates the process of adding frameworks to your Cocoa application.
You can install Carthage with Homebrew using the following command:
$ brew update $ brew install carthage
To integrate TouchVisualizer into your Xcode project using Carthage, specify it in your
github "morizotter/TouchVisualizer" "4.0.0"
To install TouchVisualizer without a dependency manager, please add all of the files in
/Pod to your Xcode Project.
To start using TouchVisualizer, write the following line wherever you want to start visualising:
Then invoke visualisation, by calling:
and stop the presentation like this:
Get touch locations by this:
It is really simple, isn't it?
TouchVisualizer also has the ability to customize your touch events. Here is an example of what can be customized:
var config = Configuration() config.color = UIColor.redColor() config.image = UIImage(named: "YOUR-IMAGE") config.showsTimer = true config.showsTouchRadius = true config.showsLog = true Visualizer.start(config)
||Color of touch point and text.||default color|
||Touch point image. If rendering mode is set to
||Default size of touch point.||60 x 60px|
||Shows touch duration.||false|
||Shows touch radius by scaling touch point. It doesn't work on simulator.||false|
- [How to take an iOS screen movie](misc/take_a_movie.md)
- TouchVisualizer Demo movie #potatotips // Speaker Deck @potatotips May 13 2015
Please file issues or submit pull requests for anything you’d like to see! We're waiting! :)
TouchVisualizer is released under the MIT license. Go read the LICENSE file for more information.
There is a similar touch visualization library called COSTouchVisualizer, which is written in Objective-C. COSTouchVisualizer supports earlier versions of iOS and is more mature. If TouchVisualizer isn't enough for you, try that!
*Note that all licence references and agreements mentioned in the TouchVisualizer README section above are relevant to that project's source code only.