WXWaveView alternatives and similar libraries
Based on the "Animation" category.
Alternatively, view WXWaveView alternatives based on common mentions on social networks and blogs.
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Pop
DISCONTINUED. An extensible iOS and OS X animation library, useful for physics-based interactions. -
IBAnimatable
Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable. -
Keyframes
DISCONTINUED. A library for converting Adobe AE shape based animations to a data format and play it back on Android and iOS devices. -
EasyAnimation
A Swift library to take the power of UIView.animateWithDuration(_:, animations:...) to a whole new level - layers, springs, chain-able animations and mixing view and layer animations together! -
ZoomTransitioning
ZoomTransitioning provides a custom transition with image zooming animation and swiping the screen edge. -
AHDownloadButton
Customizable download button with progress and transition animations. It is based on Apple's App Store download button. -
SamuraiTransition
SamuraiTransition is an open source Swift based library providing a collection of ViewController transitions featuring a number of neat “cutting” animations. -
CCMRadarView
CCMRadarView uses the IBDesignable tools to make an easy customizable radar view with animation -
ADPuzzleAnimation
Inspired by Fabric - Answers animation. Allows to "build" given view with pieces. Allows to "destroy" given view into pieces
SaaSHub - Software Alternatives and Reviews
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README
WXWaveView
Add pretty and smooth waves to your views!
The wave can be added to any type of view.
中文说明
e.g.
Integration
Cocoapods:
pod 'WXWaveView'
Or Carthage:
github "WelkinXie/WXWaveView"
How to use
Initialize WXWaveView with method " addToView:withFrame: "
self.waveView = [WXWaveView addToView:headerView withFrame:CGRectMake(0, CGRectGetHeight(headerView.frame) - 10, CGRectGetWidth(headerView.frame), 10)];
Of course, you can just give CGRectZero to the method above and use Auto Layout to define its frame.
Perform the method wave when you want it to animate.
[self.waveView wave];
That's it!
Customization
The time when the wave lasts. When it is set to zero, the wave will never stop. Default is 1.5.
self.waveView.waveTime = 0.f;
The color of the wave. Default is white.
self.waveView.waveColor = [UIColor groupTableViewBackgroundColor];
The speed of the wave. Default is 9.
self.waveView.waveSpeed = 20.f;
The angular speed of the wave. Default is 2.
self.waveView.angularSpeed = 1.8f;
You can also stop the wave manually with the method stop whenever you want.
[self.waveView stop];
Recently I find it amusing to make it a loading view :
What will it be depends on your creativity! Have fun :]
Reference
WXWaveView is inspired by KYWaterWaveView. Thanks KittenYang and his contributions.
License
WXWaveView is released under MIT License.
*Note that all licence references and agreements mentioned in the WXWaveView README section above
are relevant to that project's source code only.