All Versions
10
Latest Version
Avg Release Cycle
153 days
Latest Release
428 days ago

Changelog History

  • v1.2.0 Changes

    April 30, 2021

    πŸ›  Fixed

    • βœ‚ Removed strong reference to attachedWindow (#60)
    • πŸ›  Fixed issue with Hyperion window attaching with UISceneDelegate (#67)
    • ⚑️ Updated Xcode Build version to 12.4.0 (#68)
  • v1.1.0 Changes

    March 15, 2018

    βž• Added

    • βž• Add accessibility identifiers to the main window

    πŸ›  Fixed

    • πŸ›  Fixed an issue where carthage builds did not correctly include bitcode
    • Podspec name change - HyperionCore (#50)
    • πŸ”¨ Refactor core plugin / overlay modules to support simpler interface from Snapshot module
  • v1.0.2 Changes

    January 22, 2018

    πŸ”„ ChangeLog:
    πŸ›  β€’Fixes a compatibility issue with older iOS versions. #40
    πŸ›  β€’Fixes a resources issue when integrating with CocoPods. #33
    πŸ”Œ β€’Fixes issue where the slow animations plugin menu item would get cut off in certain scenarios. #35
    πŸ›  β€’Fixes an iOS 11 specific issue where sometimes the navigation controller would block selection of other views. #31
    πŸ”Œ β€’Sets a reliable order for plugins in the plugin menu (alphabetical).

  • v1.0.1 Changes

    December 08, 2017

    βž• Added

    πŸ”Œ 
Handle nil plugin modules by logging the error. (#17)
    βž• Add empty state that appears when no plugins are added. (#13)



    πŸ›  Fixed

    πŸ›  
Fixed umbrella headers in HyperionCore. (#18)

  • v1.0.0 Changes

    December 04, 2017

    πŸ”„ Changes

    πŸ‘ Full rotation support (#1)
    πŸ”Œ Plugin list now scrolls if there are too many plugins (#2)
    πŸ”Œ You can now retrieve the plugin classes from HyperionManager (#5)

  • v0.99.0 Changes

    December 04, 2017

    πŸš€ This is the initial release of Hyperion iOS.

  • v0.0.4

    August 02, 2017
  • v0.0.3

    August 02, 2017
  • v0.0.2

    July 25, 2017
  • v0.0.1

    July 25, 2017