All Versions
14
Latest Version
Avg Release Cycle
90 days
Latest Release
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Changelog History
Page 2
Changelog History
Page 2
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v1.06 Changes
December 17, 2016๐ Changes
- โ add SKTilemapDelegate protocol
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v1.05 Changes
November 08, 2016๐ Changes
- โ add dynamics properties to layers and objects
SKTilemap.baseLayer
is ignored when querying layers- โ add Data extension to check for compressed data
- ๐ fix coordinate error with negative tile coordinates
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v1.04 Changes
๐ Changes
- ๐ fixed a bug where object properties were added to the parent object group
SKTileLayer.addTileAt
now tries to resolvesgid
argument- โ add support for
SKTileObject
physics:- add
SKTiledObject.hasProperties
property - add
SKTileObject.physicsType
property - add
SKTiledSceneCamera.overlay
property
- add
- โ add
SKTileObject
texture rendering - โ add
flippedTileFlags
function - โ add
SKTileset.getTileRealID
method SKTiledScene
automatically resizes maps with theSKTilemap.autoResize
is set- โ add
SKTileLayer.addTileAt(coord:texture)
- โ add
SKTilemap.pointForCoordinate
andSKTilemap.coordinateForPoint
methods - โก๏ธ updated README
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v1.03 Changes
๐ Changes
- โ add gzip & zlib decompression
- โ add callbacks to SKTilemap, SKTiledParser
- โ add completion handler to tile layer render
- โ add completion handler to parseProperties
- โ add override to
SKTilemap.isPaused
- โ add
SKTilemap.tileCount
property - โ add
SKTilemap.color
property - โ add gesture recognizers for iOS (pinched, double-tapped)
- โ add pause effect to dim layers
- โ add
GameWindowController
for macOS demo