SwiftWebSocket alternatives and similar libraries
Based on the "WebSocket" category.
Alternatively, view SwiftWebSocket alternatives based on common mentions on social networks and blogs.
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Swift-ActionCableClient
ActionCable is a new WebSocket server being released with Rails 5 which makes it easy to add real-time features to your app. This Swift client makes it dead-simple to connect with that server, abstracting away everything except what you need to get going. -
SwiftyTask
An extreme queuing system with high performance for managing all task in app with closure
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README
SwiftWebSocket
Conforming WebSocket (RFC 6455) client library for iOS and Mac OSX.
SwiftWebSocket passes all 521 of the Autobahn's fuzzing tests, including strict UTF-8, and message compression.
Project Status
I'm looking for someone to help with or take over maintenance of this project.
Features
- High performance.
- 100% conforms to Autobahn Tests. Including base, limits, compression, etc. Test results.
- TLS / WSS support. Self-signed certificate option.
- The API is modeled after the Javascript API.
- Reads compressed messages (
permessage-deflate
). RFC 7692 - Send pings and receive pong events.
- Strict UTF-8 processing.
binaryType
property to choose between[UInt8]
orNSData
messages.- Zero asserts. All networking, stream, and protocol errors are routed through the
error
event. - iOS / Objective-C support.
Example
func echoTest(){
var messageNum = 0
let ws = WebSocket("wss://echo.websocket.org")
let send : ()->() = {
messageNum += 1
let msg = "\(messageNum): \(NSDate().description)"
print("send: \(msg)")
ws.send(msg)
}
ws.event.open = {
print("opened")
send()
}
ws.event.close = { code, reason, clean in
print("close")
}
ws.event.error = { error in
print("error \(error)")
}
ws.event.message = { message in
if let text = message as? String {
print("recv: \(text)")
if messageNum == 10 {
ws.close()
} else {
send()
}
}
}
}
Custom Headers
var request = URLRequest(url: URL(string:"ws://url")!)
request.addValue("AUTH_TOKEN", forHTTPHeaderField: "Authorization")
request.addValue("Value", forHTTPHeaderField: "X-Another-Header")
let ws = WebSocket(request: request)
Reuse and Delaying WebSocket Connections
v2.3.0+ makes available an optional open
method. This will allow for a WebSocket
object to be instantiated without an immediate connection to the server. It can also be used to reconnect to a server following the close
event.
For example,
let ws = WebSocket()
ws.event.close = { _,_,_ in
ws.open() // reopen the socket to the previous url
ws.open("ws://otherurl") // or, reopen the socket to a new url
}
ws.open("ws://url") // call with url
Compression
The compression
flag may be used to request compressed messages from the server. If the server does not support or accept the request, then connection will continue as normal, but with uncompressed messages.
let ws = WebSocket("ws://url")
ws.compression.on = true
Self-signed SSL Certificate
let ws = WebSocket("ws://url")
ws.allowSelfSignedSSL = true
Network Services (VoIP, Video, Background, Voice)
// Allow socket to handle VoIP in the background.
ws.services = [.VoIP, .Background]
Installation (iOS and OS X)
Carthage
Add the following to your Cartfile:
github "tidwall/SwiftWebSocket"
Then run carthage update
.
Follow the current instructions in Carthage's README for up to date installation instructions.
The import SwiftWebSocket
directive is required in order to access SwiftWebSocket features.
CocoaPods
Add the following to your Podfile:
use_frameworks!
pod 'SwiftWebSocket'
Then run pod install
with CocoaPods 0.36 or newer.
The import SwiftWebSocket
directive is required in order to access SwiftWebSocket features.
Manually
Copy the SwiftWebSocket/WebSocket.swift
file into your project.
You must also add the libz.dylib
library. Project -> Target -> Build Phases -> Link Binary With Libraries
There is no need for import SwiftWebSocket
when manually installing.
Contact
Josh Baker @tidwall
License
SwiftWebSocket source code is available under the MIT License.
*Note that all licence references and agreements mentioned in the SwiftWebSocket README section above
are relevant to that project's source code only.