playgroundbook alternatives and similar libraries
Based on the "Tools" category.
Alternatively, view playgroundbook alternatives based on common mentions on social networks and blogs.
Awesome-Design-ToolsThe best design tools and plugins for everything 👉
infer9.9 9.9 playgroundbook VS inferA static analyzer for Java, C, C++, and Objective-C
R.swift9.7 0.0 L3 playgroundbook VS R.swiftStrong typed, autocompleted resources like images, fonts and segues in Swift projects
SwiftGen9.7 8.6 L5 playgroundbook VS SwiftGenThe Swift code generator for your assets, storyboards, Localizable.strings, … — Get rid of all String-based APIs!
Insanity9.6 6.3 L2 playgroundbook VS InsanityMeta-programming for Swift, stop writing boilerplate code.
Lona9.6 0.0 playgroundbook VS LonaA tool for defining design systems and using them to generate cross-platform UI code, Sketch files, and other artifacts.
Jazzy9.6 1.3 L5 playgroundbook VS JazzySoulful docs for Swift & Objective-C
XcodeGen9.5 6.4 playgroundbook VS XcodeGenA Swift command line tool for generating your Xcode project
Tweaks9.4 0.0 playgroundbook VS TweaksAn easy way to fine-tune, and adjust parameters for iOS apps in development.
appledoc9.3 0.0 L2 playgroundbook VS appledocObjective-c code Apple style documentation set generator.
Xcodes.app9.3 7.2 playgroundbook VS Xcodes.appThe easiest way to install and switch between multiple versions of Xcode - with a mouse click.
FBSimulatorControl9.2 7.5 L4 playgroundbook VS FBSimulatorControlidb is a flexible command line interface for automating iOS simulators and devices
BuildTimeAnalyzer9.1 0.0 L5 playgroundbook VS BuildTimeAnalyzerBuild Time Analyzer for Swift
FengNiao8.8 3.5 playgroundbook VS FengNiaoA command line tool for cleaning unused resources in Xcode.
LifetimeTrackerFind retain cycles / memory leaks sooner.
Peek8.5 0.0 L5 playgroundbook VS PeekAll new design. Inspect your iOS application at runtime.
GDPerformanceView-Swift8.4 0.0 L4 playgroundbook VS GDPerformanceView-SwiftShows FPS, CPU and memory usage, device model, app and iOS versions above the status bar and report FPS, CPU and memory usage via delegate.
SourceKitten8.4 6.4 L4 playgroundbook VS SourceKittenAn adorable little framework and command line tool for interacting with SourceKit.
xcbuild8.4 0.0 playgroundbook VS xcbuildXcode-compatible build tool.
ProvisionQL8.4 0.0 playgroundbook VS ProvisionQLQuick Look plugin for mobile apps and provisioning profiles
LicensePlist8.3 6.6 playgroundbook VS LicensePlistA license list generator of all your dependencies for iOS applications
swiftenv8.1 0.0 playgroundbook VS swiftenvSwift Version Manager
Xtrace8.1 0.0 playgroundbook VS XtraceTrace Objective-C method calls by class or instance
AppDevKit7.9 0.0 playgroundbook VS AppDevKitAppDevKit is an iOS development library that provides developers with useful features to fulfill their everyday iOS app development needs.
Provisioning7.8 0.0 L2 playgroundbook VS ProvisioningA Quick Look plug-in for .mobileprovision files
Pecker7.6 0.0 playgroundbook VS PeckerCodePecker is a tool to detect unused Swift code.
DBDebugToolkit7.5 0.0 L5 playgroundbook VS DBDebugToolkitSet of easy to use debugging tools for iOS developers & QA engineers.
Natalie7.4 0.0 playgroundbook VS NatalieStoryboard Code Generator.
Laurine7.4 0.0 L2 playgroundbook VS LaurineLaurine - Localization code generator written in Swift. Sweet!
ThisCouldBeUsButYouPlaying:black_joker: Generate Swift Playgrounds for any library.
Attabench7.3 0.0 L2 playgroundbook VS AttabenchMicrobenchmarking app for Swift with nice log-log plots
iSimulator7.0 0.0 playgroundbook VS iSimulatoriSimulator is a GUI utility to control the Simulator, and manage the app installed on the simulator.
pxctest6.7 0.0 L4 playgroundbook VS pxctestParallel XCTest
Traits6.6 0.0 L5 playgroundbook VS TraitsModify your native iOS app in real time.
Kin6.5 0.0 L4 playgroundbook VS KinSimple PBXProj Verifier
Blade6.4 0.0 playgroundbook VS BladeBetter asset workflow for iOS developers. Generate Xcode image catalogs for iOS / OSX app icons, universal images, and more.
ViewMonitor6.2 0.0 L4 playgroundbook VS ViewMonitorViewMonitor can measure view positions with accuracy.
Struct5.9 0.0 L5 playgroundbook VS StructXcode projects on steroids
Realm Browser5.6 0.0 L2 playgroundbook VS Realm BrowserDEPRECATED - Realm Browser for Mac OS X has been replaced by realm-studio which is cross platform.
Cookiecutter5.5 0.0 playgroundbook VS CookiecutterA template for new Swift iOS / macOS / tvOS / watchOS Framework project ready with travis-ci, cocoapods, Carthage, SwiftPM and a Readme file
PlayAlways5.4 0.0 L4 playgroundbook VS PlayAlwaysCreate Xcode playgrounds from your menu bar
Plank5.4 2.1 playgroundbook VS PlankA tool for generating immutable model objects
Rugby5.4 7.9 playgroundbook VS Rugby🏈 Cache CocoaPods for faster rebuild and indexing Xcode project
WatchdogInspectorShows your current framerate (fps) in the status bar of your iOS app
SuperDelegate5.2 0.0 L4 playgroundbook VS SuperDelegateSuperDelegate provides a clean application delegate interface and protects you from bugs in the application lifecycle
abandoned-strings5.0 0.0 L5 playgroundbook VS abandoned-stringsCommand line program that detects unused resource strings in an iOS or OS X application.
Swift Package IndexThe Swift Package Index is the place to find Swift packages!
fastlane-plugin-appiconGenerate required icon sizes and iconset from a master application icon.
XCSwiftr4.7 0.0 L5 playgroundbook VS XCSwiftrAn Xcode Plugin to convert Objective-C to Swift
AVXCAssets-Generator4.6 0.0 L5 playgroundbook VS AVXCAssets-GeneratorAVXCAssets Generator takes path for your assets images and creates appiconset and imageset for you in just one click
Appwrite - The Open Source Firebase alternative introduces iOS support
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
Do you think we are missing an alternative of playgroundbook or a related project?
A series of tools for Swift Playground and Playground books based on Apple's documentation.
It's a work in progress (see issues) but you can use it now.
> [sudo] gem install playgroundbook
To lint an existing playground book:
> playgroundbook lint MyPlaygroundbook.playgroundbook
To generate a playground book:
> playgroundbook render book.yaml
The yml file should be in the following format:
name: Testing book identifier: com.ashfurrow.example resources: assets # Optional cover: cover.jpeg # Optional deployment_target: ios10.0 # Optional imports: # Optional, defaults to UIKit - UIKit - CoreGraphics chapters: - name: Chapter 1 edge_to_edge_live_view: false # defaults to true live_view_mode: "VisibleByDefault" # defaults to "HiddenByDefault" - name: Chapter 2 - etc... glossary: term: definition
Note that you can't use tabs when indenting in the .yaml file. Everything needs to have spaces in order to work properly. Otherwise you will end up with
Each chapter needs to have a corresponding playground; so
Chapter 1 requires there be a
Chapter 1.playground playground. Your directory should look like this:
Once you've created a playground for each chapter, it's time to add pages to your playgrounds. You can do this in Xcode.
Note that the order of the pages is determined by the ordering of the filesystem, which is lexicographical. You also can't have any periods in your pages.
Then run the
render command in the directory containing the yaml file.
playgroundbook render book.yaml
The playgrounds can reference (not copy) resources from an optionally specified directory.
import frameworks are specified in the yaml file and are added to every page of the book. You can specify a cover image file name that's stored in the
resources directory (it should be 400x300 pixels). Finally, you can supply a glossary, a dictionary of term/definition pairs. This lets you link to terms in markdown. For example:
... [term](glossary://term) ...
Only the link to the term must be URL encoded. For example, the term "reuse identifier" would be defined in the yaml as
reuse identifier but linked to as
Each page in a chapter's
.playground will be a separate page in the
.playgroundbook and it's
Source. The contents of the
Resource folders for each chapter and each page are copied.
Limitations of Book Rendering
Playground books support a rich set of awesome features to make learning how to code really easy, and this tool only scratches the surface. Read over the Playground Book reference to see all the available options. If you have suggestions, please open an issue :+1:
Creating a Playground from markdown
Maybe you want to do something for a website, or a git repo first, and then generate your Playground? Well in those cases your source of truth is the markdown document. For that case, we have
For example, you might have a folder that looks like:
> tree Beginners/Lesson\ One Beginners/Lesson\ One ├── README.md ├── README_ZH.md └── img ├── emptyplayground.png ├── multipleresults.png ├── newplayground.png ├── results.png ├── tentimes.png └── welcome.png
You can run:
playgroundbook wrapper "Beginners/Lesson\ One/README.md" "Lesson One"
And it will switch out swift codeblocks into the playground. You have to use triple backticks with swift ```swift. No space between them. You should avoid using backtick blocks for anything other than Swift code, if you need to show examples, use Markdown's indentation rules with four spaces.
> tree Beginners/Lesson\ One Beginners/Lesson\ One ├── Lesson\ One.playground │ ├── Contents.swift │ ├── Resources │ │ └── img │ │ ├── emptyplayground.png │ │ ├── newplayground.png │ │ ├── results.png │ │ └── welcome.png │ ├── contents.xcplayground │ └── timeline.xctimeline ├── README.md ...
You might notice that a subset of images, have moved well, they're the only one being used in the
README.md. Slick huh?
Hey! Like this tool? Awesome! We could actually really use your help!
Open source isn't just writing code. We could use your help with any of the following:
- Finding (and reporting!) bugs.
- New feature suggestions.
- Answering questions on issues.
- Reviewing pull requests.
- Helping to manage issue priorities.
- Fixing bugs/new features.
If any of that sounds cool to you, send a pull request! After a few contributions, we'll add you as an admin to the repo so you can merge pull requests and help steer the ship :ship: You can read more details about that in our contributor guidelines.
Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by [its terms](Code of Conduct.md).
MIT, except for the
starter.playgroundbook in the unit tests, which is licensed by Apple.
*Note that all licence references and agreements mentioned in the playgroundbook README section above are relevant to that project's source code only.