PinpointKit alternatives and similar libraries
Based on the "UI" category.
Alternatively, view PinpointKit alternatives based on common mentions on social networks and blogs.
Lottie10.0 9.2 L3 PinpointKit VS LottieAn iOS library to natively render After Effects vector animations
iCarousel9.9 0.0 L2 PinpointKit VS iCarouselA simple, highly customisable, data-driven 3D carousel for iOS and Mac OS
Hero9.9 2.1 L2 PinpointKit VS HeroElegant transition library for iOS & tvOS
IQKeyboardManager9.9 3.7 L1 PinpointKit VS IQKeyboardManagerCodeless drop-in universal library allows to prevent issues of keyboard sliding up and cover UITextField/UITextView. Neither need to write any code nor any setup required and much more.
SVProgressHUD9.9 0.0 L2 PinpointKit VS SVProgressHUDA clean and lightweight progress HUD for your iOS and tvOS app.
MJRefresh9.9 0.0 L5 PinpointKit VS MJRefreshAn easy way to use pull-to-refresh.
AsyncDisplayKit9.9 0.0 L3 PinpointKit VS AsyncDisplayKitSmooth asynchronous user interfaces for iOS apps.
DZNEmptyDataSet9.9 0.0 L1 PinpointKit VS DZNEmptyDataSetA drop-in UITableView/UICollectionView superclass category for showing empty datasets whenever the view has no content to display
IGListKit9.9 1.2 L1 PinpointKit VS IGListKitA data-driven UICollectionView framework for building fast and flexible lists.
MBProgressHUD9.9 0.0 L3 PinpointKit VS MBProgressHUDMBProgressHUD + Customizations
FSCalendar9.8 3.7 L1 PinpointKit VS FSCalendarA fully customizable iOS calendar library, compatible with Objective-C and Swift
Material9.8 0.0 L2 PinpointKit VS MaterialA UI/UX framework for creating beautiful applications.
TTTAttributedLabel9.8 0.0 L2 PinpointKit VS TTTAttributedLabelA drop-in replacement for UILabel that supports attributes, data detectors, links, and more
animated-tab-bar9.8 0.0 L5 PinpointKit VS animated-tab-bar:octocat: RAMAnimatedTabBarController is a Swift UI module library for adding animation to iOS tabbar items and icons. iOS library made by @Ramotion
Eureka9.8 1.2 L2 PinpointKit VS EurekaElegant iOS form builder in Swift
folding-cell9.8 0.0 L4 PinpointKit VS folding-cell:octocat: 📃 FoldingCell is an expanding content cell with animation made by @Ramotion
NVActivityIndicatorView9.8 0.0 L2 PinpointKit VS NVActivityIndicatorViewA collection of awesome loading animations
SkeletonView9.8 2.6 PinpointKit VS SkeletonView☠️ An elegant way to show users that something is happening and also prepare them to which contents they are awaiting
LTMorphingLabel9.7 0.0 L3 PinpointKit VS LTMorphingLabel[EXPERIMENTAL] Graceful morphing effects for UILabel written in Swift.
XLPagerTabStrip9.7 0.0 L4 PinpointKit VS XLPagerTabStripAndroid PagerTabStrip for iOS.
MGSwipeTableCell9.7 0.0 L4 PinpointKit VS MGSwipeTableCellAn easy to use UITableViewCell subclass that allows to display swippable buttons with a variety of transitions.
Texture9.7 2.6 PinpointKit VS TextureSmooth asynchronous user interfaces for iOS apps.
SWTableViewCell9.7 0.0 L3 PinpointKit VS SWTableViewCellAn easy-to-use UITableViewCell subclass that implements a swippable content view which exposes utility buttons (similar to iOS 7 Mail Application)
FlatUIKit9.7 0.0 L4 PinpointKit VS FlatUIKitA collection of awesome flat UI components for iOS.
RESideMenu9.7 0.0 L1 PinpointKit VS RESideMenuiOS 7/8 style side menu with parallax effect.
SwiftMessages9.6 0.0 L2 PinpointKit VS SwiftMessagesA very flexible message bar for iOS written in Swift.
JTAppleCalendar9.6 0.0 L1 PinpointKit VS JTAppleCalendarThe Unofficial Apple iOS Swift Calendar View. Swift calendar Library. iOS calendar Control. 100% Customizable
XLForm9.6 0.0 L2 PinpointKit VS XLFormXLForm is the most flexible and powerful iOS library to create dynamic table-view forms. Fully compatible with Swift & Obj-C.
ViewAnimator9.6 0.0 PinpointKit VS ViewAnimatorViewAnimator brings your UI to life with just one line
JVFloatLabeledTextField9.6 1.1 L3 PinpointKit VS JVFloatLabeledTextFieldUITextField subclass with floating labels - inspired by Matt D. Smith's design: http://dribbble.com/shots/1254439--GIF-Mobile-Form-Interaction?list=users
TPKeyboardAvoiding9.6 0.0 L4 PinpointKit VS TPKeyboardAvoidingA drop-in universal solution for moving text fields out of the way of the keyboard in iOS
FSPagerView9.6 0.0 L2 PinpointKit VS FSPagerViewFSPagerView is an elegant Screen Slide Library. It is extremely helpful for making Banner View、Product Show、Welcome/Guide Pages、Screen/ViewController Sliders.
SVPullToRefresh9.5 0.0 L2 PinpointKit VS SVPullToRefreshGive pull-to-refresh & infinite scrolling to any UIScrollView with 1 line of code.
ComponentKit9.5 1.2 PinpointKit VS ComponentKitA React-inspired view framework for iOS.
AMScrollingNavbar9.5 0.0 L4 PinpointKit VS AMScrollingNavbarScrollable UINavigationBar that follows the scrolling of a UIScrollView
Koloda9.5 0.0 L5 PinpointKit VS KolodaKolodaView is a class designed to simplify the implementation of Tinder like cards on iOS.
SwipeCellKit9.5 0.0 L5 PinpointKit VS SwipeCellKitSwipeable UITableViewCell/UICollectionViewCell based on the stock Mail.app, implemented in Swift.
Alerts & Pickers9.5 0.0 PinpointKit VS Alerts & PickersAdvanced usage of UIAlertController and pickers based on it: Telegram, Contacts, Location, PhotoLibrary, Country, Phone Code, Currency, Date...
SCLAlertView-Swift9.5 0.0 L2 PinpointKit VS SCLAlertView-SwiftBeautiful animated Alert View. Written in Swift
Macaw9.5 0.0 L2 PinpointKit VS MacawPowerful and easy-to-use vector graphics Swift library with SVG support
TextFieldEffects9.5 0.0 L5 PinpointKit VS TextFieldEffectsCustom UITextFields effects inspired by Codrops, built using Swift
ViewDeck9.5 0.0 L4 PinpointKit VS ViewDeckAn implementation of the sliding menu found in various iOS apps.
SwiftEntryKit9.5 0.0 PinpointKit VS SwiftEntryKitSwiftEntryKit is a presentation library for iOS. It can be used to easily display overlays within your iOS apps.
PageMenu9.5 0.0 L2 PinpointKit VS PageMenuA paging menu controller built from other view controllers placed inside a scroll view (like Spotify, Windows Phone, Instagram)
Material Components9.4 8.1 L1 PinpointKit VS Material Components[In maintenance mode] Modular and customizable Material Design UI components for iOS
SideMenu9.4 0.0 L5 PinpointKit VS SideMenuSimple side/slide menu control for iOS, no code necessary! Lots of customization. Add it to your project in 5 minutes or less.
SWRevealViewController9.4 0.0 L4 PinpointKit VS SWRevealViewControllerA UIViewController subclass for presenting side view controllers inspired on the FaceBook and Wunderlist apps, done right !
expanding-collection9.4 0.0 L4 PinpointKit VS expanding-collection:octocat: ExpandingCollection is an animated material design UI card peek/pop controller. iOS library made by @Ramotion
FXBlurView9.4 0.0 L3 PinpointKit VS FXBlurView[DEPRECATED]
CSStickyHeaderFlowLayout9.4 0.0 L4 PinpointKit VS CSStickyHeaderFlowLayoutUICollectionView replacement of UITableView. Do even more like Parallax Header, Sticky Section Header. Made for iOS 7.
Appwrite - The Open Source Firebase alternative introduces iOS support
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
Do you think we are missing an alternative of PinpointKit or a related project?
PinpointKit is an open-source iOS library in Swift that lets your testers and users send feedback with annotated screenshots using a simple gesture.
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- [x] Shake to trigger feedback collection
- [x] Add arrows, boxes, and text to screenshots to point out problems.
- [x] Blur our sensitive information before sending screenshots
- [x] Automatic, opt-in system log collection (iOS 9.x only)
- [x] Customize everything
- [x] The color of the arrows, and boxes
- [x] The text in the interface
- [x] How and where your feedback is sent
- [x] Absolutely free and open source
- [x] No backend required
- iOS 9.0+
- Xcode 12+
- Swift 5.0
ScreenshotDetectordepends on the
Photosframework to access the user’s photo library. This requires you to add an entry for the
NSPhotoLibraryUsageDescriptionkey in your
Info.plistfile describing your app’s use of the user’s photo library. As of iOS 10, failure to provide a value for this key could cause your submission to the App Store to be rejected by Apple, or cause your app to exit upon attempting to access the user’s photo library.
ScreenshotDetectoris excluded by default when installing via CocoaPods, but is included otherwise.
CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:
$ gem install cocoapods
CocoaPods 1.0.0+ is required to build PinpointKit.
To integrate PinpointKit into your Xcode project using CocoaPods, specify it in your
source 'https://github.com/CocoaPods/Specs.git' platform :ios, '9.0' use_frameworks! target 'YOUR_TARGET_NAME' do pod 'PinpointKit', '~> 1.5.0' end
Then, run the following command:
$ pod install
We also offer a convenience class,
ScreenshotDetector that is available via the
ScreenshotDetector subspec. This class provides delegate callbacks when the user takes a screenshot while using your app. Please see the Requirements section regarding inclusion of
ScreenshotDetector. You can add this to your project by adding the following line in your
Podfile, in addition to the one for
pod 'PinpointKit/ScreenshotDetector', '~> 1.5.0'
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update $ brew install carthage
To integrate PinpointKit into your Xcode project using Carthage, specify it in your
github "Lickability/PinpointKit" ~> 1.5.0
carthage updateto build the framework.
- Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the “Targets” heading in the sidebar.
- In the tab bar at the top of that window, open the “General” panel.
- Drag the built
PinpointKit.frameworkfrom the Carthage build folder into the “Embedded Binaries” section.
If you prefer not to use either of the aforementioned dependency managers, you can integrate PinpointKit into your project manually.
- Open up Terminal,
cdinto your top-level project directory, and run the following command if your project is not initialized as a git repository:
$ git init
- Add PinpointKit as a git submodule by running the following command:
$ git submodule add -b master https://github.com/Lickability/PinpointKit.git
Open the new
PinpointKit/PinpointKitfolder, and drag the
PinpointKit.xcodeprojinto the Project Navigator of your application’s Xcode project.
It should appear nested underneath your application’s blue project icon. Whether it is above or below all the other Xcode groups does not matter.
PinpointKit.xcodeprojin the Project Navigator and verify the deployment target matches that of your application target.
Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the “Targets” heading in the sidebar.
In the tab bar at the top of that window, open the “General” panel.
Click on the
+button under the “Frameworks, Libraries, and Embeeded Content” section.
You may see two different
PinpointKit.xcodeprojfolders each with two different versions of the
PinpointKit.frameworknested inside a Products folder.
Select the top
And that’s it!
PinpointKit.framework is automatically added as a target dependency, linked framework and embedded framework in a “Copy Files” build phase which is all you need to build on the simulator and a device.
Once PinpointKit is installed, it’s simple to use.
Initialize an instance of
PinpointKit, specifying an array of feedback recipients used to pre-populate email addresses to which feedback can be sent:
let pinpointKit = PinpointKit(feedbackRecipients: ["[email protected]"])
To display a feedback view controller, add the following code where you want the feedback to display, passing the view controller from which
PinpointKit should present:
Note: Be sure to keep a strong reference to your instance of
PinpointKitfor the duration of its use.
If you want to have the feedback view display from a shake gesture, simply add the following to your application delegate, replacing
["[email protected]"] with your array of email recipients and
AppDelegate with your application delegate’s name:
private static let pinpointKit = PinpointKit(feedbackRecipients: ["[email protected]"]) var window: UIWindow? = ShakeDetectingWindow(frame: UIScreen.main.bounds, delegate: AppDelegate.pinpointKit)
If you don’t want to use
PinpointKit’s default configuration, you can specify both
PinpointKitDelegate instances on initialization of
Configuration struct allows you to specify how the feedback view looks and behaves, while the
PinpointKitDelegate instance provides hooks into the state of the feedback being sent.
PinpointKit uses a protocol-oriented architecture which allows almost everything to be customized. Here are some examples of what’s possible:
- Implement a
JIRASenderthat conforms to
Sender, allowing users to send feedback directly into your bug tracker.
- Supply your own console log collector that aggregates messages from your third-party logging framework of choice by conforming to
- Change how logs are viewed by creating your own view controller conforming to
For more information on what you can customize, take a peek at the documentation of
Apps Using PinpointKit
Here are just a few of the apps and companies using PinpointKit to collect feedback. If your app does too, submit a pull request!
- Pinpoint (of course)
- WAVE Meditation
PinpointKit is available under the MIT license. See the [
LICENSE](LICENSE) file for more information.
PinpointKit is built and maintained by Lickability, a small software studio in New York that builds apps for clients and customers. If you or your team need help building or updating an app, say [email protected]. We’d love to hear more about your project.
Huge thanks to our other contributors, including Kenny Ackerson, Paul Rehkugler, and Caleb Davenport.
*Note that all licence references and agreements mentioned in the PinpointKit README section above are relevant to that project's source code only.