RxKeyboard alternatives and similar libraries
Based on the "Reactive Programming" category.
Alternatively, view RxKeyboard alternatives based on common mentions on social networks and blogs.
-
OpenCombine
Open source implementation of Apple's Combine framework for processing values over time. -
Tokamak
DISCONTINUED. SwiftUI-compatible framework for building browser apps with WebAssembly and native apps for other platforms [Moved to: https://github.com/TokamakUI/Tokamak] -
Katana
DISCONTINUED. Swift Apps in a Swoosh! A modern framework for creating iOS apps, inspired by Redux. -
Interstellar
DISCONTINUED. Simple and lightweight Functional Reactive Coding in Swift for the rest of us. :large_orange_diamond: -
Verge
๐ฃ A robust Swift state-management framework designed for complex applications, featuring an integrated ORM for efficient data handling. -
VueFlux
:recycle: Unidirectional State Management Architecture for Swift - Inspired by Vuex and Flux -
RxReduce
DISCONTINUED. Lightweight framework that ease the implementation of a state container pattern in a Reactive Programming compliant way. -
LightweightObservable
๐ฌ A lightweight implementation of an observable sequence that you can subscribe to. -
ReactiveArray
An array class implemented in Swift that can be observed using ReactiveCocoa's Signals -
RxAlamoRecord
RxAlamoRecord combines the power of the AlamoRecord and RxSwift libraries to create a networking layer that makes interacting with API's easier than ever reactively.
InfluxDB high-performance time series database

* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
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README
RxKeyboard
RxKeyboard provides a reactive way of observing keyboard frame changes. Forget about keyboard notifications. It also perfectly works with UIScrollViewKeyboardDismissMode.interactive
.
Getting Started
RxKeyboard provides two Driver
s.
/// An observable keyboard frame.
let frame: Driver<CGRect>
/// An observable visible height of keyboard. Emits keyboard height if the keyboard is visible
/// or `0` if the keyboard is not visible.
let visibleHeight: Driver<CGFloat>
/// Same with `visibleHeight` but only emits values when keyboard is about to show. This is
/// useful when adjusting scroll view content offset.
let willShowVisibleHeight: Driver<CGFloat>
Use RxKeyboard.instance
to get singleton instance.
RxKeyboard.instance
Subscribe RxKeyboard.instance.frame
to observe keyboard frame changes.
RxKeyboard.instance.frame
.drive(onNext: { frame in
print(frame)
})
.disposed(by: disposeBag)
Tips and Tricks
๐ I want to adjust
UIScrollView
'scontentInset
to fit keyboard height.RxKeyboard.instance.visibleHeight .drive(onNext: { [scrollView] keyboardVisibleHeight in scrollView.contentInset.bottom = keyboardVisibleHeight }) .disposed(by: disposeBag)
๐ I want to adjust
UIScrollView
'scontentOffset
to fit keyboard height.RxKeyboard.instance.willShowVisibleHeight .drive(onNext: { [scrollView] keyboardVisibleHeight in scrollView.contentOffset.y += keyboardVisibleHeight }) .disposed(by: disposeBag)
๐ I want to make
UIToolbar
move along with the keyboard in an interactive dismiss mode. (Just like the wonderful GIF above!)If you're not using Auto Layout:
RxKeyboard.instance.visibleHeight .drive(onNext: { [toolbar, view] keyboardVisibleHeight in toolbar.frame.origin.y = view.frame.height - toolbar.frame.height - keyboardVisibleHeight }) .disposed(by: disposeBag)
If you're using Auto Layout, you have to capture the toolbar's bottom constraint and set
constant
to keyboard visible height.RxKeyboard.instance.visibleHeight .drive(onNext: { [toolbarBottomConstraint] keyboardVisibleHeight in toolbarBottomConstraint.constant = -1 * keyboardVisibleHeight }) .disposed(by: disposeBag)
Note: In real world, you should use
setNeedsLayout()
andlayoutIfNeeded()
with animation block. See the example project for example.Anything else? Please open an issue or make a Pull Request.
Dependencies
Requirements
- Swift 5.1
- iOS 9+
Contributing
In development, RxKeyboard manages dependencies with Swift Package Manager. Use the command below in order to generate a Xcode project file. Note that .xcodeproj
file changes are not tracked via git.
$ swift package generate-xcodeproj
Installation
Using CocoaPods:
pod 'RxKeyboard'
Using Carthage:
binary "https://raw.githubusercontent.com/RxSwiftCommunity/RxKeyboard/master/RxKeyboard.json"
โ ๏ธ With Carthage, RxKeyboard only supports binary installation:
- 0.9.2
- Xcode 10.1 (10B61)
- Swift 4.2.1 (swiftlang-1000.11.42 clang-1000.11.45.1)
- 0.9.0
- Xcode 10 (10A255)
- Swift 4.2 (swiftlang-1000.11.37.1 clang-1000.11.45.1)
- 0.8.2
- Xcode 9.3 (9E145)
- Swift 4.1.0 (swiftlang-902.0.48 clang-902.0.37.1)
- 0.7.1
- Xcode 9.1 (9B55)
- Swift 4.0.2 (swiftlang-900.0.69.2 clang-900.0.38)
- 0.7.0
- 9.0.1 (9A1004)
- Swift 4.0 (swiftlang-900.0.65.2 clang-900.0.37)
- 0.9.2
License
RxKeyboard is under MIT license.
*Note that all licence references and agreements mentioned in the RxKeyboard README section above
are relevant to that project's source code only.